• Hey everyone happy Christmas Eve we're aware of what's happened with the source code so to keep this simple absolutely don't post it on the site or use it to make mods with (it's not particularly preferable toward this end anyway) and tread lightly in general until we see how this settles, thanks to all and have a great holiday season -DT

Enemies not dispensing experience!?

Mar 16, 2008 at 4:39 PM
It's a Sony
"Keep on rollin'!"
Join Date: Mar 7, 2008
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Posts: 460
Age: 33
It's the sprite number under "Misc->Balloon (counter)" and I'm putting it as a separate entity, it's not part of the counter bomb or Deleet... I'm using a CNP not an SNP, so it's already there. Should I use a WAI to wait until it's done counting or something? And is there any way to execute an event after the counter has reached zero (if I can get it working)?
 
Mar 16, 2008 at 6:00 PM
Cold Agony of Resolute Vacuum
"Heavy swords for sale. Suitable for most RPG Protagonists. Apply now!"
Join Date: Jan 1, 2008
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I'm not certain, but I think it has to be attached to a Deleet or Counter Bomb...
Maybe there is a long and complicate method using flags, but I can't help you with this one. Soz~
 
Mar 16, 2008 at 9:04 PM
It's a Sony
"Keep on rollin'!"
Join Date: Mar 7, 2008
Location:
Posts: 460
Age: 33
I'll just go about it a different way then and ignore the counter bubble. It'll be faster this way anyway.

Or if there were a way to hide a counter bomb behind the door and a tile... hmm....
 
Mar 17, 2008 at 2:13 AM
Cold Agony of Resolute Vacuum
"Heavy swords for sale. Suitable for most RPG Protagonists. Apply now!"
Join Date: Jan 1, 2008
Location: Elsewhere
Posts: 1973
lol
Well, if it works out, lemme know.

EDIT: OMG OMG OMG! 600 posts! Wheeeeeeeeeeeeeeeeee!
 
Mar 17, 2008 at 7:03 AM
Justin-chan
"Heavy swords for sale. Suitable for most RPG Protagonists. Apply now!"
Join Date: Oct 15, 2007
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Tip - Check the original CS' script
 
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