Mar 1, 2020 at 6:44 AM
Join Date: Jul 6, 2019
Location: United States
Posts: 214
-Notice-
-These are my opinions, I don't speak for anyone else when I make this thread
-The original Cave Story will not be part of this, the 10 year difference obviously would make this unfair.
So I was just hanging around, playing Cave Story+ when I suddenly remembered, "Hey, Pixel made more than just Cave Story, riiiight." so then on my Switch I got Kero Blaster, and didn't think much of it, it seemed like a simpler Cave Story, a step backward, however, I was very, very wrong. Instead what I found was anotha' masta piece.
-Graphics-
You can't compare games without talking about their graphics, and Kero Blaster is great, actually, while it's nothing too crazy, the backgrounds can be beautiful, and all of them really fit the level you're on, now look at Cave Story+, it's backgrounds, match the colors of the "level" your on (I did "'level'" for Cave Story and just "level" for Kero Blaster because they're called levels in Kero Blaster.) and usually are stone, cave backgrounds, looking like remakes of previous backgrounds, however, there are very few who do that, so it works. Kero Blaster's tile sets are very detailed, however, I think for tile sets Cave Story takes the cake, Cave Story's help me know what the theme is, however, I can't really tell without the name of the level for Kero Blaster. Enemies in Kero Blaster, are very, veerrrry simple usually consisting of one or 2 colors. Cave Story's, again, fit with the theme more than Kero Blaster's does, however, I praise KB's simplicity. The character design makes more sense in KB, when you see your character it like "Yup, that's a frog." Cave Story+, when I see the remastered graphics, Quote's face makes me cringe hard, why does he have a mouth. Overall: Cave Story+ wins
-Music-
Cave Story+ and KB are equal here, for me anyways, honestly, they both had their fair share of forgettable songs, and they both have their catchy tunes like KB's first level, and Cave Story+'s Moonsong.
-Story-
Again, I think they're equal here, they both have very simple storys, however, Kero Blaster lacks something Cave Story has, friends, and, no, this isn't a joke, Cave Story has Curly Brace, King, Sue, Kazuma, etc. and KB has...purple cat...nice. We don't really get to learn about the characters in KB, which is disappointing. Overall: Cave Story+ wins
-Weapons-
So this is a big, BIG turning point for KB, it's weapons are incredible, Cave Story has the Spur, Polar Star, Snake, Nemesis, etc. and Kero Blaster has four weapons and a secret weapon, the Kuro Blaster, which doesn't have any upgrades, oh, yeah Kero Blaster has upgrades, instead of exploring a little bit, you buy it with money which you get by using your pistol to steal enemies wallets. Cave Story has good weapons too don't get me wrong, but every upgrade for a weapon in KB feels like a new weapon entirely, and sometimes, the Spur! (yeah, Pixel put the Spur and Faster Spur without the charging part) Cave Story's weapons level up, meaning they just increase (or in the nemesis's case, decrease) power and range. Overall: Kero Blaster wins
-Difficulties-
I hated Cave Story's lazy way of making new difficulties, Easy mode was just "Who needs easy mode." and hard mode...exists...for some reason. But Kero Blaster, oh ho ho, Kero Blaster, is, amazing!!! It's hard mode remakes levels entirely, changes the plot, makes power-ups more expensive, has new areas, is the true ending, has even some original music to the mode.
This mode also leads to yellow frog mode, where you have 1 heart (which you can still upgrade) and keep all weapon upgrades, you also get YOUR wallet stolen and you have all this happen by telling a frog you want more gameplay. Yellow frog mode ALSO leads to the Kuro Blaster, and Boss Rush mode, which Cave Story+ does have, along with other modes, so I guess Cave Story+ would win in that department, however, the way Pixel masterfully handled the Hard Mode and how to unlock Boss Rush, is just perfection. Overall: Kero Blaster wins
-Controls-
They are the same on Switch, and PC I think, and Kero Blaster automatically holds where your looking when shooting, which is nice, however, Frog boi is a floaty son of a mother and the when in mid air, it's hard to turn around, the jet pack controls fine though. Cave Story+ definitely feels better, and less floaty, but it feels heavy in my opinion, and I think they both play great.
-Conclusion-
I like both games a lot, love them even, Cave Story is definitely still my #1 game, but that's for nostalgic reasons, if I were to say which one was better, I wouldn't be able to tell you, they seem, to be, in my opinion, equals. Kero Blaster still handles every better than Cave Story+ though.
-These are my opinions, I don't speak for anyone else when I make this thread
-The original Cave Story will not be part of this, the 10 year difference obviously would make this unfair.
So I was just hanging around, playing Cave Story+ when I suddenly remembered, "Hey, Pixel made more than just Cave Story, riiiight." so then on my Switch I got Kero Blaster, and didn't think much of it, it seemed like a simpler Cave Story, a step backward, however, I was very, very wrong. Instead what I found was anotha' masta piece.
-Graphics-
You can't compare games without talking about their graphics, and Kero Blaster is great, actually, while it's nothing too crazy, the backgrounds can be beautiful, and all of them really fit the level you're on, now look at Cave Story+, it's backgrounds, match the colors of the "level" your on (I did "'level'" for Cave Story and just "level" for Kero Blaster because they're called levels in Kero Blaster.) and usually are stone, cave backgrounds, looking like remakes of previous backgrounds, however, there are very few who do that, so it works. Kero Blaster's tile sets are very detailed, however, I think for tile sets Cave Story takes the cake, Cave Story's help me know what the theme is, however, I can't really tell without the name of the level for Kero Blaster. Enemies in Kero Blaster, are very, veerrrry simple usually consisting of one or 2 colors. Cave Story's, again, fit with the theme more than Kero Blaster's does, however, I praise KB's simplicity. The character design makes more sense in KB, when you see your character it like "Yup, that's a frog." Cave Story+, when I see the remastered graphics, Quote's face makes me cringe hard, why does he have a mouth. Overall: Cave Story+ wins
-Music-
Cave Story+ and KB are equal here, for me anyways, honestly, they both had their fair share of forgettable songs, and they both have their catchy tunes like KB's first level, and Cave Story+'s Moonsong.
-Story-
Again, I think they're equal here, they both have very simple storys, however, Kero Blaster lacks something Cave Story has, friends, and, no, this isn't a joke, Cave Story has Curly Brace, King, Sue, Kazuma, etc. and KB has...purple cat...nice. We don't really get to learn about the characters in KB, which is disappointing. Overall: Cave Story+ wins
-Weapons-
So this is a big, BIG turning point for KB, it's weapons are incredible, Cave Story has the Spur, Polar Star, Snake, Nemesis, etc. and Kero Blaster has four weapons and a secret weapon, the Kuro Blaster, which doesn't have any upgrades, oh, yeah Kero Blaster has upgrades, instead of exploring a little bit, you buy it with money which you get by using your pistol to steal enemies wallets. Cave Story has good weapons too don't get me wrong, but every upgrade for a weapon in KB feels like a new weapon entirely, and sometimes, the Spur! (yeah, Pixel put the Spur and Faster Spur without the charging part) Cave Story's weapons level up, meaning they just increase (or in the nemesis's case, decrease) power and range. Overall: Kero Blaster wins
-Difficulties-
I hated Cave Story's lazy way of making new difficulties, Easy mode was just "Who needs easy mode." and hard mode...exists...for some reason. But Kero Blaster, oh ho ho, Kero Blaster, is, amazing!!! It's hard mode remakes levels entirely, changes the plot, makes power-ups more expensive, has new areas, is the true ending, has even some original music to the mode.
This mode also leads to yellow frog mode, where you have 1 heart (which you can still upgrade) and keep all weapon upgrades, you also get YOUR wallet stolen and you have all this happen by telling a frog you want more gameplay. Yellow frog mode ALSO leads to the Kuro Blaster, and Boss Rush mode, which Cave Story+ does have, along with other modes, so I guess Cave Story+ would win in that department, however, the way Pixel masterfully handled the Hard Mode and how to unlock Boss Rush, is just perfection. Overall: Kero Blaster wins
-Controls-
They are the same on Switch, and PC I think, and Kero Blaster automatically holds where your looking when shooting, which is nice, however, Frog boi is a floaty son of a mother and the when in mid air, it's hard to turn around, the jet pack controls fine though. Cave Story+ definitely feels better, and less floaty, but it feels heavy in my opinion, and I think they both play great.
-Conclusion-
I like both games a lot, love them even, Cave Story is definitely still my #1 game, but that's for nostalgic reasons, if I were to say which one was better, I wouldn't be able to tell you, they seem, to be, in my opinion, equals. Kero Blaster still handles every better than Cave Story+ though.