Cave Story for Android/iOS (via PSX4droid/PSX4All) Theory

Feb 1, 2013 at 1:03 AM
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"Wow! The more I drink of this magical beverage, the more games I can play! Wheee!"
Join Date: Oct 24, 2012
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Posts: 22
MkidTrigun said:
Hey there again, just to try to reiterate the issue I'm having with NXEngine.

For some reason the program doesn't resize it to my resolution (probably because it's at such a weird resolution of 1280x672), so after clicking the screen to boot the game engine, it remains at the original size of 320x240, which on my end makes it very tiny, about 1/9th of the entire screen.

Which file do I have to edit in order for this to stop happening? I'm not looking for a perfect fix to make it fit the entire screen, but if I can get it to work even at 640x480, I could then mess around with it some more. Thanks.
http://www.paulscode.com/forum/index.php?topic=443.msg7459#msg7459

A nicer android nxengine port with on screen controls and support for many external input devices has been created for android as part of RetroArch: https://play.google.com/store/apps/details?id=org.retroarch&rdid=org.retroarch
 
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