Cave Story 64-bit

Jul 17, 2013 at 7:59 AM
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This has too do with the Cave Story HD thread and yes, the Double resolution thread as well.
Anywho
I was just pondering at the thought of a 4x res mod *we can only dream can't we?*
in Cave Story, think of that baby running on a n64! :D
See my gallery of stuff.
This involves Npc's Tilesets, and Backgrounds along with the whole thing alltogether.
Sure this has too do with some Serious moddifications, but if it can be done by some magic or two then sure why not.
Oh, and
This is what a Nintendo 64 looks like
p171247-0-nintendo64.jpg
Discussions?
 
Jul 17, 2013 at 8:03 AM
Been here way too long...
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YOU KNOW NOTHING
FOR THE LOVE OF GOD SHUT THE FUCK UP ABOUT "BITS"
4X RESOLUTION IS NOT 64-BIT
CAVE STORY, IN ALL FORMS, IS 16-BIT

GOD

I'm sorry, you have just been horribly ignorant to anything at all regarding "bits" in graphics and that needs to end now.
 
Jul 17, 2013 at 8:55 AM
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diph.php

You were saying?
 
Jul 17, 2013 at 9:43 AM
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Dunc2403 said:
YOU KNOW NOTHING
FOR THE LOVE OF GOD SHUT THE FUCK UP ABOUT "BITS"
4X RESOLUTION IS NOT 64-BIT
CAVE STORY, IN ALL FORMS, IS 16-BIT

GOD

I'm sorry, you have just been horribly ignorant to anything at all regarding "bits" in graphics and that needs to end now.
Actually cave story is more of a 32 bit game, but 64 bit systems can run it (newer computers).

Bits are pretty irrelevant to graphics these days.
 
Jul 17, 2013 at 12:41 PM
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Yeah haha I see harvest moon in that n64 that's pretty sweet
 
Jul 17, 2013 at 2:28 PM
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In terms of graphics bits refers to the amount of bits that are available per pixel for colour information, and this directly translates to the number of colours available to draw that pixel with. Say if you have 8 bits of colour information per pixel, this translates to 256 (2 to the power of 8) possible colours. Now for 64-bit graphics I doubt you could ever need 18446744073709551616 possible colours, and since modern computers only render graphics as 24-bit (alpha channels and CMYK aside) there is no way to do so. Lets be honest here, anything above that can't be picked up by the human eye anyway.
 
Jul 17, 2013 at 4:41 PM
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This is truly 64 bit Quote Original This is NOT in a mod so I think I won't get in trouble.
64 bit Quote
p171253-0-mycharzps9cb57a1c.png
 
Jul 17, 2013 at 5:39 PM
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Jul 17, 2013 at 5:41 PM
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fadoink said:
This is truly 64 bit Quote Original This is NOT in a mod so I think I won't get in trouble.
64 bit Quote
p171253-0-mycharzps9cb57a1c.png
WOW, so that image is vectorized? I kinda like that, could use more color though.
 
Jul 17, 2013 at 6:40 PM
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fadoink said:
This is truly 64 bit Quote Original This is NOT in a mod so I think I won't get in trouble.
64 bit Quote
p171253-0-mycharzps9cb57a1c.png
that's uuuuh
that's kind of hideous
wouldn't it make more sense to do something like this with the 2x res graphics?
 
Jul 17, 2013 at 6:44 PM
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Someone please close this thread.
 
Jul 17, 2013 at 6:50 PM
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fadoink said:
This is truly 64 bit Quote Original This is NOT in a mod so I think I won't get in trouble.
64 bit Quote
p171253-0-mycharzps9cb57a1c.png
You just did this twice...
 
Jul 17, 2013 at 6:51 PM
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metalsonic71 said:
in Cave Story, think of that baby running on a n64! :D
Ok.
p171259-0-54ljxqd.png

Keep in mind that the N64's native resolutions were 256x224 and 320x240. 640x480 if it supports the expansion pack.

metalsonic71 said:
Oh, and
This is what a Nintendo 64 looks like
p171247-0-nintendo64.jpg
woah
 
Jul 17, 2013 at 7:56 PM
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fadoink said:
This is truly 64 bit Quote Original This is NOT in a mod so I think I won't get in trouble.
64 bit Quote
p171253-0-mycharzps9cb57a1c.png
That's 24-bit, not 64-bit.

Do you even know how to count bits?
 
Jul 17, 2013 at 9:26 PM
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ShinyElectricBlueTiger said:
Looks amazing, now back too the thread topic.
 
Jul 17, 2013 at 9:46 PM
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metalsonic71 said:
Looks amazing, now back too the thread topic.
what topic?
he just replied to the OP
 
Jul 17, 2013 at 10:03 PM
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I just want to get back too the topic of cave story 64 is all. :rolleyes:
 
Jul 17, 2013 at 10:19 PM
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metalsonic71 said:
I just want to get back too the topic of cave story 64 is all. :rolleyes:
But that is on topic. You said "in Cave Story, think of that baby running on a n64! :D", and his reply was that image, which is what Cave Story running on a nintendo 64 would look like.

I'm going to say this one more time, INCREASING THE NUMBER OF BITS DOES NOT MEAN YOU GET A HIGHER RESOLUTION.
 
Jul 17, 2013 at 10:29 PM
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GIRakaCHEEZER said:
INCREASING THE NUMBER OF BITS DOES NOT MEAN YOU GET A HIGHER RESOLUTION.
I'm not saying that I didn't know this information, but what exactly does increase the resolution?
 
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