I'm pretty sure this is not how physics (even game ones) workIt's actually meant to do that
In hard mode you can only have at max 8 hpUnless If You Have 10 HP or less.
There's no bug reporting link for either the Steam version or the Epic version?I don't
But that's illogical, how an object that supposed to crush on you from above should do any harm by the sides that have no perpendicular energy from those sides, let alone when it is already fallen.I think it's supposed to do that lol.
afaik noThere's no bug reporting link for either the Steam version or the Epic version?
Man, I just hate it when Quote explodes from touching spikes when he inches toward them from the side with his baby toe.But that's illogical, how an object that supposed to crush on you from above should do any harm by the sides that have no perpendicular energy from those sides, let alone when it is already fallen.
It's random, no matter what. Pixel didn't have fairness in mind with the falling block generator.I'm writing this because in hardmode it's entirely random wether I'm able to go forward or not
It's Random No Matter What...in hardmode it's entirely random wether I'm able to go forward or not,
Yeah, I Always Finish B2 In At least 1 Minute And I Still Have No Idea How To Dodge Falling Rocks With Using The Booster At The Same Time. Also, The Text Boxes That Appear Every Time You Progress Through B2 Are Extremely Annoying, And Might Slow You Down While Avoiding The Falling Rocks.Hell B2 is the worst designed section in the entire game, not only is it a speedrun killer but it's also the single reason I couldn't beat CS 100% early on.
That's Because It's Stuck, Meaning It Can't Give You Any Damage, The B2 Rocks On The Other Hand, continues To Fall Out Of The Map.The second time you go to egg corridor there are spikes that fall down from ceiling and they get stuck on floor. You can jump and stand on that spike so according to game logic I should be able to stand on that rock as well after it touches the floor.
I'm writing this because in hardmode it's entirely random
Just because remake has the same thing doesn't mean it's a feature. There are also remakes and remasters that have same bugs as the original games.it's been like that since the original Cave Story
That just further proves that B2 section is incomplete but went into production.there is a point on the blocks where you can pass through without any damage, though - top half? maybe? it's used in speedruns.
Actually um, none of the Nicalis ports are remakes. Not even CS3D. They're all based on the same engine Pixel made 16 years ago. They all work functionally the same, and they all share the same quirks and bugs (232 HP cap, half slope clipping, inventory overflow).Just because remake has the same thing doesn't mean it's a feature. There are also remakes and remasters that have same bugs as the original games.
Just Because You Can Clip Through The B2 Stones Doesn't Make it a Bug, it Was Made That Way, And It'll Stay Like That.Just because remake has the same thing doesn't mean it's a feature. There are also remakes and remasters that have same bugs as the original games.