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  1. Reshaper256

    Reshaper256's Thread of Stuff Going

    Well, I'm back. I wanted to check in, although I don't have much I can actually say. I've been working on something for the project, I can say that much, but I'm not sure if anything will come of it. I'm taking a short break from porting the collision handlers. I did get the other two --...
  2. Reshaper256

    Reshaper256's Thread of Stuff Going

    Let me just say this has been one of my longer days working on this. I've finally completed the first 30 of the 55 routines, and the weapon vs. sprite handler is now completely ported over to the padding. This day was spent mostly on debugging, fixing minor errors so that the assembly would...
  3. Reshaper256

    Reshaper256's Thread of Stuff Going

    Whew. Well, I made some good progress today. I've successfully ported: TARGET LINK WITH DESIRED TARGETING VELOCITY SPRITE BUMPS LINK AND DEALS HIM DAMAGE WEAPON MADE CONTACT WITH SPRITE, SO DEAL WITH IT WEAPON HITS SPRITE, HANDLE IT, LINK RECOILS LINK RECOILS A LITTLE; NO DAMAGE TO...
  4. Reshaper256

    Reshaper256's Thread of Stuff Going

    Ozone, The5thHerring, Starstryker and andwhyisit, thanks for the comments and encouragement. I really do hope this will be an "epic project" when done... It already feels like an epic undertaking, to me. :) It's encouraging to see that the project still has its loyal fans, and I'm glad to hear...
  5. Reshaper256

    Reshaper256's Thread of Stuff Going

    Well, I can't say I got too much done over the last couple of days. I'm still working on "SPRITE HAS BEEN HIT BY SOMETHING, SO DEAL WITH IT," which as I said before is a very long routine. Most of my time has gone into shortening it, actually, removing bits of code that are no longer needed...
  6. Reshaper256

    Reshaper256's Thread of Stuff Going

    Well, today I went about trying to register for my classes for next semester. I only got into two of the five I need, due to hold ups. Frustrating. Anyway, hopefully that'll all be worked out on Monday, so I'm not going to worry about it. I'm sure things will fall into place. As for the...
  7. Reshaper256

    Reshaper256's Thread of Stuff Going

    So, over the last few days I've gotten out and dusted off my old newsprites.asm file, reading back over it and becoming reaquainted with lines and lines of code that I had forgotten I'd written. I'll take a moment to say how completely grateful I am to my past self for being so anal about...
  8. Reshaper256

    Reshaper256's Thread of Stuff Going

    Being as updates have been in fairly short supply over the past few months, there has been a steep decline in the activity at this site, and especially on the forum. As an attempt to rectify this problem, I've decided to start posting my own progress here, in this thread. There will be no...
  9. Reshaper256

    Opening Zoom

    Are you sure you didn't steal his name? :) I can contact you and Josh concerning monster graphics. Perhaps we can simply do some monster brainstorming, like me and GM did a while back, that'd probably be thet best way to get some life flowing back into sprite creation. Would you two like to...
  10. Reshaper256

    Opening Zoom

    Northern of course. :) You can see my location on the side of my posts, btw. Anyway, just to let you know, I got out my old newsprites.asm document today and poured over it. There's so much there, it'll take me a while to get back in the swing of it. I need to reorganize. :P Anyway...
  11. Reshaper256

    Opening Zoom

    Other than school sort of taking my life over recently, no, nothing's happened to kill the project. It's just that time of year. When summer comes around, there will be a lot more progress. In the mean time, feel free to start new thread topics and such, I'll personally take time to answer...
  12. Reshaper256

    Opening Zoom

    Apologize for the delay in replying, school has got me down, recently. :( Anyway, your idea about cutscenes is something I've put some thought into, although I haven't done much work on it yet. It may be possible, (I love the idea) but I'll have to learn more about the game modes (overworld...
  13. Reshaper256

    Opening Zoom

    Thanks for the info Euclid, I'll let you know how the problem turns out, when I get to it. School's back, so I'm busy with that right now. Calculus, Statistics, Taxonomy, and two education courses, 5 days a week.
  14. Reshaper256

    New Sprites Discussion

    Sorry for the slow reply. Of course, keep your monster ideas coming! Thanks a lot darkprince, any more ideas you have will be appreciated, the best monster ideas usually just come out of nowhere. :)
  15. Reshaper256

    A game so good, the laptop can't handle it.

    For the most part it plays just like the SNES. The picture does look a little clearer due to edges being smoothed, and occasionally the sound effects aren't exactly the same, but in ways it's better than the old SNES, since it takes practically no time start up or to swap games, etc. It's...
  16. Reshaper256

    A game so good, the laptop can't handle it.

    Hate to continue this since it's off topic, but there's really nothing else to discuss at the moment, and you all might like to see that I'm still alive. :) I got my XBOX soft modded, and it didn't cost me but $5, only because I had never actually purchased a memory card. ZSNEXBOX 3.3 plays...
  17. Reshaper256

    A game so good, the laptop can't handle it.

    Great to hear that you've got that laptop back in action, GM. You're right, I'm currently incapacitated by school work, and I doubt I'll start back hacking again until Christmas break (that's officially December 15 - January 22, a good chunk of time, if I get back into the swing of it quickly...
  18. Reshaper256

    New Sprites Discussion

    -By the way how complicated AI is possible without going beyond the snes cpu spec. Did i see 8 enemies on screen without slowdown on the last video, how is that possible. Is it because they are one layer sprites?. The game will allow up to 16 individual enemy/NPC sprites at a time. With...
  19. Reshaper256

    You may want to make a post of the game on zfgc.com

    Wow, I'd never seen that site before. After looking through it, I agree -- we probably should post something in the "Zelda Project Development" section. I'll even post myself, if GM wants, but I'll wait for his approval.
  20. Reshaper256

    New Sprites Discussion

    Have you read GM's latest diary entry? The bots do, in fact, have completely new AI, and are not merely altered monsters. They *are* made from scratch, and are just a sample, hopefully the first of many new sprites. You mention wanting to know about the process involved, so I will say it was...
  21. Reshaper256

    New Sprites Discussion

    Yes, I'd like to get together and chat again soon. :) As for the shadows, I agree and plan on fixing them. I think they should always appear below the other bots (or any other sprites). Currently school (Botany, English 300, and Geology in particular) are keeping me too busy to hack, so these...
  22. Reshaper256

    New Sprites Discussion

    http://www.youtube.com/view_play_list?p=5300BD3F5A097A19 I figured you all would want a place to discuss the new "Blue Bot" sprite, and to talk about the concept of new sprites in general. This thread's the place to do it. But you could leave comments on the videos too, if you want :)
  23. Reshaper256

    Question/suggestions about the Challenge/difficulty level.

    There was a post similar to yours recently, so I'll go ahead and quote my own reply: This all still holds true, and I'll add that what I personally believe in most is a "learning curve," as in, the game is easy to start and learn, but the difficulty of Zelda3C should steepen more quickly and...
  24. Reshaper256

    Zelda rpg mod?

    I'll let you know that GameMakr24 and I have had some serious discussions on this very topic (how challenge isn't synonymous with fun, although the right amount and type of challenge can be fun). And we agree that having a good, enjoyable, playable experience comes first; the "challenge" aspect...
  25. Reshaper256

    A game so good, the laptop can't handle it.

    What kind of laptop is it? Some computers come with a partition that will restore your computer to the state it was when you first got it - like all the programs that came installed on it would be back. Glad to hear you got the forest progress back, by the way!
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