ItsAutumn
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  • I want to make some form of small Cave Story mod soon, but I also really do not want to open booster's lab lol!
    Eli
    Eli
    easy solution just use BEANS
    For some unknown reason, instead of wanting to play new modern games, I really like the concept of going back and playing games on the dreamcast, n64, GBA, gamecube, the ds, wii, etc.

    I've mostly been playing DS games recently on my DSi, and it's been a blast (growing up, I only really had 1 ds game, that being The Legend of Zelda: Spirit Tracks
    Pokemon Colosseum was a weird game to me. It was kinda fun to play, but honestly, I was trying to beat it just to trade the gamecube pokemon with my gba pokemon emerald (awesome)
    okay so just curious, what is everyones opinion on jenkas nightmare?
    AlmaHexie
    AlmaHexie
    I played both versions, ZarroTsu and the revived version by Slither that is widely considered as "the best" ending of Jenka Nightmare

    My main memory of the original version which was Jenka Nightmare Revived by Slither that was like, an ending to the original.
    I don't remember half of it, I just know it happens after Quote got knocked out around the end of the game.
    And it was like a stupid thing where after getting the booster 2.0, you went through rooms that had a similar level design, with spikes that grew larger in wideness as you went through doors, only to come at the end where you meet a Droll looking character that says he's one of those Omega or Alpha things I forgot, then you have a little boss fight, then Misery comes in and it's the end. I discovered later that this was not the good ending, it was like an alternate one but instead of going upward, I went somewhere else. It was a long way back to do the other ending so I ended it here.
    1650658105430.png

    I have the same opinion as ZarroTsu expressed in the boss rush room in his version, it was a bit underwhelming. The mod aged pretty poorly even if it was pretty advanced compared to some of it's time, it did get the soul of Cave Story and I believe it was fairly judged back then. Nowadays, it's pretty meh, a lot of quirk of the level design would be outrageous and or just suck. The story is good for a sequel, and it was pretty advanced and innovative. It's mainly it's legacy that is uphold, I wouldn't recommend it nowadays.

    ZarroTsu fixed things, exaggerated others but, having played this version long looong ago, I can't really say much on it. I just remember having a good time.

    (Edit:The beginning is slow af though and it doesn't pick up the pace until you hear about teleporters and destroy the two bosses, so a quarter of the game is slow and boring.)
    HaydenStudios
    HaydenStudios
    I've always found it very interesting and a little bit frustrating that most users blend together JN and JNR as being the same mod. To clarify, there are 3 different versions of Jenka's Nightmare.

    As explained in the bottom of that post, there was never officially any version of JN that came out that was called "Brotherhood". But to your question, Cibryll, I did indeed do some spritework for JNR. Dunc and I, along with a couple of other users, were a part of the crew that did some re-working for that mod in late 2012. Even after all that work, it was still pretty underwhelming, to be honest, but at least it wasn't quite as awful as the version that people were playing in late 2011. I did some playtesting and gave feedback, and also did the sprites for Genesis (not those facepics though) and Oblivion, I also did the grim reaper re-sprite, and a lot of cosmetic changes to the tilesets in the pre-existing rooms. A little bit ironic that Doors had me doing sprite work for him, considering that he would soon afterwards go on to become a far more skilled artist than myself.
    Cibryll
    Cibryll
    ^ Yeah, I vaguely remember there was a beta testing forum for JNBr since September '12… with "hover to show" spoilers.
    All my life, I've attempted to try playing through "Pokemon FireRed", and never really got far. If I did get far, I would be using fast forward, and eventually even cheat. As a kid, this is what I did at least, and no wonder I didn't find the game very fun.

    Now, I'm actually trying to play through the game. I'm playing it on a DSi via GbaRunner2, meaning that it's running on real hardware, and with 0 fast forward or cheating. It feels really good too, I'm actually having lots of fun playing through the game!!

    Also I can transfer my save file to my phone and use an emulator there to trade pokemon between firered and leafgreen -- whether that be a second instance of leafgreen on my own phone, or trading with a friend that just so happens to also own the game on their phone (We've traded some pokemon, they're playing through leafgreen)

    Rant over, just having lots of fun playing this :)
    Aar
    Aar
    Is GBARunner2 actually good enough to use yet? I haven't ever really bothered with it
    cave story modding nowadays is soo hard for me

    i have so many new ideas (story-wise) for the big mod I've been wanting to make for a year now, but I just can't bring myself to even open boosters lab, or open visual studio to work on the code of the mod (CSE2)

    sucks!
    HaydenStudios
    HaydenStudios
    I know the feel. There are always dry seasons for just about any project that requires more than a couple months of work.
    Hina
    Hina
    i can totally relate
    i *started* two projects just to put them aside before actually doing much with them in the past month. i have asked on the forums for ideas but i really lacked motivation to make them into reality, aaand yeah. sometimes... it's just like that, i suppose
    Cibryll
    Cibryll
    I'm kinda in a similar (metaphorical) ship, haha.

    I mean. The only project I've actually finished was a badly-executed Cave Story mod.
    All the hundreds of other projects are either unfinished or haven't even been started (or are just plain trapped within the eternal planning phase since they're way out of my abilities).

    Though I'm able to get myself to open up CaveEditor, I don't really feel like doing much and end up just closing it and playing video games spending time on forums and doing research on stuff. Though, there'll probably be a time that I just wanna spend on modding instead of other things. It happens at times.

    I don't think any Cave Story mod could handle a majority of my ideas though, haha. (Plus some of them might simply end up being a terrible idea. Like a Level 10 Crescent Moon. =p )
    CRT update #3: hopefully this sunday i'll be able to get it

    my crt tv adventure has been crazy you wouldn't believe
    can't wait to play ratatouille GameCube on the crt once I get it :heart:
    ItsAutumn
    ItsAutumn
    I will not be able to get it this sunday*

    beginning to get upset! nooo!!
    Orbit
    Orbit
    Oh man :c
    I really wouldn't want to see this journey end with a "I'm not going to be getting a CRT anymore." post. See what you can do and try to persevere.
    ItsAutumn
    ItsAutumn
    Update #2:
    The person giving it away, his schedule changed and now tomorrow WORKS

    YIPPIE
    update i did not get the CRT TV this past weekend :(
    Orbit
    Orbit
    Rip the dream but wait, maybe not!
    I would probably die of nostalgic overload if I was to play my old games on a CRT. It's definitely a worthwhile investment and I hope there's no further issues to you acquiring it.
    BLink
    BLink
    Technically CRTs (at 60fps) do have 8.3 ms delay at the center, and 16.6 ms delay at the bottom of the screen. It has to run in such a way that displaying from top to bottom, it syncs up to the frame rate and is ready to display the next frame as the first one is done rendering.

    Also I have 23 CRTs. They are very cool!
    Hina
    Hina
    the rendering line added a certain charm to those chunky screens =w=
    i will be getting a CRT TV this weekend hopefully (ultimate gamecube gaming coming soon............)
    Orbit
    Orbit
    Getting that premium retro experience
    Nerdieo
    Nerdieo
    BRO EARLY 2000S SIMULATOR LETS GOOOO
    i love the nintendo wii so much!
    LxLe
    LxLe
    cavestory for wiiware
    2DBro
    2DBro
    i recently replayed cave story wiiware and i forgot how buggy and bad it was
    hot take: terraria on console was at it's best when it was using the version released on xbox 360 / ps3. aka based on the original source code, with many changes made to the game to make it better for a console (like a full screen inventory UI, camera moving with the player, and many other minor changes)

    idk if anyone else even played that version of terraria but it was really good and fun
    Nerdieo
    Nerdieo
    this but also with minecraft. peak excitement was the console edition/pocket edition era due to how optimized those versions were. they were a peak inbetween of java and bedrock
    'gaming' as a hobby (including modding) hasn't been as fun recently and I'm wondering if anyone else can relate to this :<

    I was always a gaming kind-of person for entertainment, I also watched YouTube and stuff obviously but gaming was my main go-to.
    However, recently...that's definitely changed a lot? I always feel bored whenever I start a game, and just have no motivation to continue playing after a short amount of time.

    On the other hand, movie/show watching. I never really did this until recently, where the past few months (since november) I've been watching stuff like the Marvel movies -- which has been VERY enjoyable for me, unlike it was years ago.


    But like, my main hobby I've had for years, could it be that I'm just burnt out or something lol
    also does anyone else have this problem :<
    minecraftstorymodefan
    minecraftstorymodefan
    Yeah, for some reason, I used to watch alot of movies frequently, now I sometimes watch them. Dinsey+ helped a little.
    LxLe
    LxLe
    I no longer play video games often. Never was big into TV or Movies either.
    X-Calibar
    X-Calibar
    For those who grew up recently, I wonder if games have really changed as much to them? A lot of the games look similar, and with SO many to choose from it is easy to just give up the search and settle on the well known releases; and major companies often going with tried and true formats; so it's often like replaying the same game, with a universal control scheme or mechanic, over and over; just with a different coat of paint. Shades of gray. And so perhaps the next big title doesn't feel like so jaw-droppingly new.. And recapturing the magic of the past being more difficult to obtain with each new experience. At least until you happen upon the next diamond in the rough, but when will that happen? "You've seen one, you've seen them all," sentiment snakes in, "Why waste time on games, when there are more important things?" And yet... I often wished games weren't called "games", but a more neutral word. Books can contain anything. But games? It's a loaded word to label all types, linked to entertainment and youth; when "games" incorporate a broad interactive medium. I digress...

    Everyone is different, so I can't say where the spark you wish for might be right now... But, I bet it's out there somewhere. Though nothing wrong with pursuing and trying other hobbies for a balanced life. (Thus the battle for time begins...)

    As for me, where I found games and related interests throughout my life, somewhat in order:
    First: PC / Console games given to me. A variety of genres. Second: PC / Console games I found out from friends, magazines and stores that interested me. Leaning towards RPGs and action games. Third: Adding in FPS games, and eventually multiplayer FPS games. Fourth: Collecting and listening to music from some games. Fifth: Adding in MMO RPGs, and translated games from different parts of the world. Sixth: Modding and mods for games I liked. Seventh: RPGmaker games by a variety of users, and indie games such as Cave Story. Leaning towards platformers. Eighth: Anime that brought the games I played to life. Not a game, and yet for me they were connected, due to their similarities. Ninth: Translated visual novels. Tenth: Rhythm games. Eleventh: I dread to mention games with mature ratings. ... but gems can be found. Twelfth: Buying lots of games on sale, with bundles. Focusing on indie games, hoping for the occasional gems in the rough. Thirteenth: Cooperative games with a best friend. Fourteenth: Watching Let's Plays or related content on Youtube. Fifteenth: Mobile games and daily chore games. Sixteenth: VR games. Seventh: ... To be continued!

    Beyond the thousands of games, and endless hours, the really memorable ones have been far and between... I kind of wish I could tell my younger self exactly what I should play and what I should avoid lol. Many hours wasted... but the delightful ones stay with me.
    if u divide by the width of the height, do u get the amount of cave story that has exceeded the population amount of kentucky state in canada? just wonderin x3 idk how this wokrs,,,
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