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Where rules, announcements and advice goes. If you cannot see some forums after registering look here!
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Cave Story

Cave Story Discussion

The forum for Cave Story related discussion. Here fans can discuss the popular freeware game and released WiiWare game: Cave Story or Doukutsu Monogatari.
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Kero Blaster

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Mods and Hacks of Cave Story go here.
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A general discussion forum for the Action-Adventure Roleplaying Genre (which include games like Xak, Ys and Zelda).
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I love staying up until 6 AM :D
Kyle Satwon wrote on Brayconn's profile.
Hi Brayconn! I'm here to give you some more silly questions. I have a few.

1: Why would I be afraid of being a calender?

2: Did you hear the rumor about the butter?

3: Why couldn't the bicycle stand up on it's own?

4: Why can't a nose be 12 inches long?

and finally,

5: What did the ocean say to the beach?

That's all I got for now.......... :mrgreen:
too busy making gabber to post anything meaningful lolol
not modding when I should be
chatting about horror games earlier with a friend reminded me i want to make a horror-focused cave story mod again one day... 'they have been reset' (which was a collab with jpzarde) was a lot of fun to do but i think there's a lot more potential to make Scary Thing in the CS engine(s?) - there's an idea i've had for a long time but i will keep it secret for now in case i do eventually make it one day (smiles). my friend bonnie's 000000 was really good (fearlessly shilling) but it's one of the few non-joke horror mods i can think of - definitely an underutilised genre, which is unfortunate

i do have plans to make the final area for evergreen's true ending horror-adjacent, but we'll see how much i lean into that? i suspect it will likely draw more from stuff like psychonauts, undertale's true lab/photoshop flowey or omori's blackspace, that sort of (mostly) quietly bizarre/unsettling mismatched aesthetic rather than Ahh Rahhh Blood Guts Jumpscare!!! (i guess you could call it yume nikki-esque? something along those lines) - essentially a focus on unnerving the player rather than outright scaring them. ultimately though whatever it is will come down to what i can wrangle out of the freeware engine and my own art skills...

also speaking of i think i'm ready to release that playtester build for the first final boss but it seems i may have to wait a couple weeks since i need to focus on a project for school due next week and then like a day or two after THAT is deltajune... aghhhhhhhh toby fox you've done it again!!!

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