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merry (early) christmas and happy (late) cave story anniversary
hope you're all doing well and staying in good health
I didn't really get to the number I wanted to but it's still a lot of drawings
I'll post them as soon as it's the 20th for me lol
With Cave Story's 20th anniversary coming up in just a few hours, another anniversary should be taken note of. January 30, 2005, 20 years since the English patch for Cave Story was first released.
IdioticBaka1824
IdioticBaka1824
Woah. I never realised the translation was completed that quickly, that's actually crazy
how do you write a story
Serri
Serri
Also, if the story is focused on a character, while you are free to come up with a mountain of lore ideas, only sprinkle just a little bit in, unless some key points must be mentioned (i.e. in a flashback, thoughts being read by the reader, any method that isn't redundant that isn't either just the character announcing it flat out, or a fact that got retconned into the story for convenience's sake).
Vitor Gabriel
Vitor Gabriel
Thanks for the tips! I decided to start from the end and write the rest from there, It's been going pretty well so far!
Eli
Eli
make up a guy and then give them problems, ez
generally something that works for me is to come up with the beginning, and then the event that makes things change, and then how it ends, and then from there brainstorm what i want to happen between those three markers... a lot of the time i like to leave myself enough wriggle room so that i can tweak and edit stuff on the fly as i'm writing it, though - my mod evergreen for example, i've known the ending and several events for a long time but the rest of it was written or changed as i developed the mod
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