You know, after Curly's Weird Crusade, I think I might just stop making things in general.
It's fun to create sure, but I don't think I'm too good at anything.
… Progress made lately on CS mod project "Terminus": nothing, really. Got sidetracked by finding older (unrelated) projects I made files for and reading through most of them.
I do have ideas for another CS mod project ("Origin"), but I'm just gonna put that in a text file. (And then try to finish Origin Cave's maps. Ironically, Origin Cave isn't going to be in "Origin", haha.)
I gotta ask, I've been working on a mod for cave story freeware (which I will be releasing an announcement with a demo), but can I ask how you edit the pictures used in the cast roll?
Out of curiosity, is it helpful for me to use the "report" feature when I notice a spambot, or is it redundant and does it just give you surplus notifications to review when you log in?
cave story mod where it's speedrun/challenge oriented, but everytime you press your shoot button, gravity flips and you can't flip gravity until you touch the ground again
(No weapons, spikes everywhere, the normal Kaitlyn mod design)
Has anybody come up with a good answer to why Quote says Curly is "still alive" instead of "still functional"? I've just recently thought of it, and its puzzling me.
Progress… five maps.
The sixth one (about 126x80 tiles) seems to slow BL down, but probably better to take my time rather than a rush job at making the map.
I wish there was a "flip map horizontally/vertically" option, haha.
Last night I dreamt about watching a TMF episode with time travel in it, couldnt find a thread for weird dreams so i'll just post a text file on my profile instead
I actually have no idea where else to ask this hence I could not find a significant thread in Music, so I thought I would ask here.
Is there a way to convert a traditional MP3, WAV, or OGG file to an ORG file for use in the freeware version of Cave Story? I really want to add custom music to a mod I am working on using Resource Hacker, but I can only import .ORG files, otherwise the game would crash.