Aug 22, 2006 at 8:15 PM
Join Date: Jun 25, 2005
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Posts: 372
No, that's what I meant by having the debris-shaped enemies. Have them programmed to rush to the left and just spawn them at the right for both static obstacles and flying debris. The only problem I can see is if the background doesn't scroll, which I'm fairly sure it does, unless I'm remembering the fight wrong.
What you could do is just have a cutscene of the characters starting off, then insert the dodging scene, then another cutscene at the end for if they survive escaping.
What you could do is just have a cutscene of the characters starting off, then insert the dodging scene, then another cutscene at the end for if they survive escaping.