Aug 11, 2006 at 6:15 PM
Join Date: Jun 18, 2006
Location: Montreal, Canada
Posts: 581
Age: 38
Out of curiousity (and perhaps to inspire someone to work on a hack), what would you like to see changed in or added to Cave Story's game engine?
Myself, I'd love to see acrobatics. Sliding under stuff, holding on ledges, dodging projectiles, or even wall-jumping. Quote is very "static" in terms of controls and can't even run, much less climb stuff or whatever.
Directional shooting would be cool too. Maybe aiming with the mouse and reserving the arrow keys solely for movement. You could reconfigurate the right mouse button to jump to avoid a finger-ache, too. Sadly implanting this via a hack would be a LOT of trouble and effort.
Giving enemies resistances would be cool. The game more or less does this (ie, using the blade on Ma Pignon) but not to the point where one gun would be better against a boss than another.
Myself, I'd love to see acrobatics. Sliding under stuff, holding on ledges, dodging projectiles, or even wall-jumping. Quote is very "static" in terms of controls and can't even run, much less climb stuff or whatever.
Directional shooting would be cool too. Maybe aiming with the mouse and reserving the arrow keys solely for movement. You could reconfigurate the right mouse button to jump to avoid a finger-ache, too. Sadly implanting this via a hack would be a LOT of trouble and effort.
Giving enemies resistances would be cool. The game more or less does this (ie, using the blade on Ma Pignon) but not to the point where one gun would be better against a boss than another.