Mar 10, 2022 at 12:35 AM
Indie game enthusiast
"What is a man!? A miserable pile of secrets! But enough talk, have at you!"
Join Date: Apr 18, 2006
Location: Forever wandering the tower...!
Posts: 1789
Pronouns: he/him
Are they like gibs? And Quote absorbs or eats them to power up? Or maybe they are some kind of potential energy in all things, like a quickly evaporating essence? I mean monsters can also drop missiles after getting the launcher, which literally wouldn't make sense, unless he identifies specific raw materials and converts them into ammo...? And seeing things like missiles are actually just how Quote perceives what the mass/energy can be used for him.
Quote can even shoot a few seemingly empty places in the game and turn them into resources... Some kind of reaction taking place?
Well, even if you chalk everything up to being a gameplay element, and completely remove all drops from the game, still makes you wonder what the world looks like to other non-robotic characters.
Is Quote stunning enemies as he goes along (Toroko+Ending Gaudi in hospital)? Killing? (Frenzied Toroko) Blowing them to bits? Vaporizing them? We do know there is a graveyard in the game, so most creatures probably don't naturally vaporize and disappear.
The more I think about it, the more I think Quote mostly stuns enemies as he goes. Though that still begs the question, "what are the exp things and hearts that pop out," if they are not dead? Does Quote absorb energy from disabled/unconscious creatures?
And on the note of how the world looks to others, how do King and Sue travel through dangerous areas? Do they attack Quote but not them? Are the enemies imaginary and Quote is fighting ghosts? (Well, we know that Curly actually shoots at enemies too during that one cooperative segment) Maybe Quote just travels mostly directly to and from areas, instead of taking any detours that might avoid enemies? (2D directions only lol)...
Makes you wonder what an omni-directional platforming Cave Story would look like.
Quote can even shoot a few seemingly empty places in the game and turn them into resources... Some kind of reaction taking place?
Well, even if you chalk everything up to being a gameplay element, and completely remove all drops from the game, still makes you wonder what the world looks like to other non-robotic characters.
Is Quote stunning enemies as he goes along (Toroko+Ending Gaudi in hospital)? Killing? (Frenzied Toroko) Blowing them to bits? Vaporizing them? We do know there is a graveyard in the game, so most creatures probably don't naturally vaporize and disappear.
The more I think about it, the more I think Quote mostly stuns enemies as he goes. Though that still begs the question, "what are the exp things and hearts that pop out," if they are not dead? Does Quote absorb energy from disabled/unconscious creatures?
And on the note of how the world looks to others, how do King and Sue travel through dangerous areas? Do they attack Quote but not them? Are the enemies imaginary and Quote is fighting ghosts? (Well, we know that Curly actually shoots at enemies too during that one cooperative segment) Maybe Quote just travels mostly directly to and from areas, instead of taking any detours that might avoid enemies? (2D directions only lol)...
Makes you wonder what an omni-directional platforming Cave Story would look like.