All right, here's the moveset:
Up Taunt: Curly appears, and says hi. (Or something like that.)
Side Taunt: Quote opens up a bottle of Jellyfish Juice and pours it on the ground.
Down Taunt: Pulls out one of the medals.
First off, before I actually begin, similarly to Cave Story, the more you use a weapon, it can level up. This is the same case for my moveset, so if you use a move using the bubbline, it gets exp, etc.
(IMPORTANT NOTE: Stale-move negation still comes into play. The more you spam a weapon, the less exp it gets per hit. Also, getting hit makes your exp go down, making Quote a Magikarp Power kind of character.)
Jab (Polar Star): Quote pistol whips the opponent, then punches them, and finishes with a shot from his gun. Level Progression: Gains more power with each level.
Tilts (Blade): Quote slashes with the Blade. Level Progression: Gains more range and power with lvl 2, lvl 3 makes each tilt a slow, but extremely powerful combo.
Smash Attacks (Bubbler/Bubbline): Quote charges up and fires bubbles at the opponent, either up, forwards, or on both sides of him. Level Progression: Lvl 1 is a weak one-hit attack, but it levels up quickly, similarly to the game. Lvl 2 is a multi-hit, and lvl 3 functions like the lvl 3 in Cave Story, giving it good range and damage.
Grab (Tow Rope): Quote uses the tow rope as a lasso of sorts. Level Progression: Gets longer and faster with each level. Can be used as a tether recovery.
Pummel (Polar Star): Quote shoots the person he is grabbing with the Polar Star. Level Progression: Gets faster and stronger with each level.
Forward Throw (Tow Rope): Quote whips the tow rope forward to launch the opponent. Level Progression: Gains more power with each level.
Back Throw (Tow Rope): Quote carries the opponent on his back, similar to DK's cargo hold. Once you press attack, the opponent is thrown. Level Progression: Can hold the opponent longer with each level.
Up Throw (Machine Gun): Quote fires the machine gun upwards, launching the opponent. It can hit other fighters, too. Level Progression: Gains power with each level.
Down Throw (Bubbler/Bubbline): Quote fires downwards the the opponent. Level Progression: Gains quite a bit of damage with each level, but little to no knockback.
I'll do the aerials and specials next.