Jul 2, 2016 at 3:02 AM
Join Date: Jul 2, 2016
Location:
Posts: 1
Age: 23
Pronouns: he/him
This is actually what got me intrested in Cave Story. it all started when i got this multi platform emulator for android called Retroarch.
here is its icon:
it supports things you would expect from a multi platform emulator, like NES, SNES, Genesis, etc.
it also supported other, less common things, like the Playstation, Doom and Quake engines, the wonderswan color, Virtual boy, arcade machines, the neo geo pocket color, something called "dinothawr" (i'm not sure if this is the name of the emulator or what is is emulating), the atari lynx and 2600, portable network graphics (png) images for some reason, and of course, the NX engine.
here is the ROM selector:
one thing of note is that you can choose the button layout. by default, it is something akin to a ps3 controller, but with no sticks. in the screenshots i am using the SNES layout, because it is the most efficient for cave story.
the first difference you will notice is that when you select 'new' or 'load' you will be taken to a file select screen, with five slots, shown here:
the other main difference occurs when the Select button is pressed. an options screen appears, where you can change the max framerate to 50 or 60 frames per second, and disabling the music and/or sound effects.
here is the options screen:
another very small thing i noticed is that the font if different.
this is the first version of cave story i played. the rom it uses is the game executable.
i was actually able to get very far, all the to the last cave, in fact. i couldn't make it past, and i still cant. mostly due to the fact that i have to use touch controls.
when i gave up on the touch controls and started playing the original version, i was surprised by these things not being there.
here is its icon:

it supports things you would expect from a multi platform emulator, like NES, SNES, Genesis, etc.
it also supported other, less common things, like the Playstation, Doom and Quake engines, the wonderswan color, Virtual boy, arcade machines, the neo geo pocket color, something called "dinothawr" (i'm not sure if this is the name of the emulator or what is is emulating), the atari lynx and 2600, portable network graphics (png) images for some reason, and of course, the NX engine.
here is the ROM selector:

one thing of note is that you can choose the button layout. by default, it is something akin to a ps3 controller, but with no sticks. in the screenshots i am using the SNES layout, because it is the most efficient for cave story.
- A=shoot
- B=jump
- X=the only button that does nothing
- Y=map (it is also of note that you can accses the map with this button even before you get the map system in mimiga village)
- L+R=change weapons
- Start=inventory
the first difference you will notice is that when you select 'new' or 'load' you will be taken to a file select screen, with five slots, shown here:

the other main difference occurs when the Select button is pressed. an options screen appears, where you can change the max framerate to 50 or 60 frames per second, and disabling the music and/or sound effects.
here is the options screen:

another very small thing i noticed is that the font if different.
this is the first version of cave story i played. the rom it uses is the game executable.
i was actually able to get very far, all the to the last cave, in fact. i couldn't make it past, and i still cant. mostly due to the fact that i have to use touch controls.
when i gave up on the touch controls and started playing the original version, i was surprised by these things not being there.