May 25, 2008 at 1:23 PM
Join Date: Oct 15, 2007
Location: Nowhere
Posts: 1920
Age: 31
................................Edit - Hey Lyg, you can't upload stuff as bmps on photobucket, auto jpg.
Upload it on Imageshack, it'll become a png.
................................Edit - Hey Lyg, you can't upload stuff as bmps on photobucket, auto jpg.
Upload it on Imageshack, it'll become a png.
If you're refering to the invisi-sprite, that was some of my experimenting that I forgot to remove.Orangedawg said:Haha those airlock tiles look awesome. I was trying to take a screenshot at the otherside unarmed as well, but I didn't make it (I suck). I did however discover a bug in the process! Dying without saving = bad things.
Practice.Lyger said:Ahhhh ew ew replace sprite w/ non-jpg'd bmp version immediately! D:
Yah I sent you the proper sheet via PM...
Hmm... not sure about the text box... maybe something a little more subdued would work? I'll take a shot at it.
Tried getting up on the platform again, but I keep dropping my friendly power critter into the void.
Shhhhhhhhhhhhhhhhhhhhh!Lyger said:Well yeah, it's simple enough in principle... stand on the left side and it flies left, stand on the right and it flies right... I'll keep working on it.
So how's that for unexpected waffles?The Internet Stranger said:Hi.
You don't know me (as far as I know), but I just downloaded and played the most recent release of your Cave Story project. I am impressed. Outer space rocks. So you made a demo good enough that you made a random stranger on the internet want to get to know you. Congratulations.
I've been working myself rather quietly on large modifications to the code of Cave Story, a release of which would coincide with an example mod showing what has been done. For example, I'd like to be able to rework the weapon system somewhat, as it is unwieldy to try to edit as it is. Don't get your hopes up too much, because I'm nowhere near completion. I've just decided that I need to find someone to bounce ideas off of.
And, let's face it, what you have is pretty awesome, even if the actual levels are barely done at all. I think you could give me some good feedback on what I do, based solely on the quality of your ideas so far. Of course you'd be receiving plenty of unsolicited advice too. Between us we could make both of our projects go far beyond each of our individual potentials.
So, what do you think?
Sincerely,
Makr