1. Folder includes some useless files. -1 point.
2. Intro cutscene is nice and smoothe. +1.
3. The Polar Star in my hand is orange, but it's the normal Polar Star in my inventory. -1.
4. When I die I have to read the transmission thing again. It should save directly after. -1.
5. In said intro cutscene, the word "The" is capitalized in "The Argon Facility". Shouldn't it be "the Argon Facility"? -1.
6. I like how everything is cyan. +5.
7. The stupid critter made me think the ground it was on was solid, and I fell through it. -1. -_-
8. Life Capsule is blue, but when I get it, it's red. -1.
9. I like the level design. It gives the critters the upper hand, since they can move where you cannot, and it makes you have to think about what you're gonna do. +5.
10. It took like 10 minutes to deactivate the forcefield because the terminal was being covered by the UI. -1.
11. I didn't notice the critters because they were the same color as the background. -1.
12. The doors work and play a sound. +3. Most mods don't do this.
13. Every critter in this game needs to be nerfed. -1.
14. Boss fight with
Igor Carl was good. +5.
15. "Whos there?" should be "Who's there?". -1.
16. Kazuma is in his 70's now. OK.
17. Fire apparently restores health??? +1? -1? IDK.
18. Kazuma, no need to hide your identity. We all know it's you.
19. Attacked by pirates? Like Aar?
20. Oh boy a giant bouncy castle of Malcos. -1 for "Why didn't you just use a different map tile?".
21. After like a year, I finally escaped Malco. Here's my proof:
22. AAA the water spike parkour segment is hard. Please nerf spikes. They do 10 damage. -1.
23. I think I died a little inside when the current carried me away from the door. Please make this jump easier. -1.
24. The player's drowning sprite is still Quote's. -1.
25. Seriously, the jump to the door is insane. -1.
26. Oh so apparently I wasn't supposed to jump to it, but ride the upward current and jump??? That was confusing. -1.
27. I like the recolored enemies. +2.
28. There seems to be a lack of alternative weapons in this game. Even in Cave Story, you get the Missile Launcher before the first boss. -1.
29. I am VERY fond of this level design. The enemies and spikes are placed very well. +5.
30. The idea of changing the current is great, and works exceptionally well! +3.
31. AAAHH the save point is gone! Actually, this is a good fix to the changed tiling. +2.
32. Can you please be more forgiving with the pits? How about instead of falling into the inevitable spike current, why not have it lead to another place in the room?
33. On the slope with the skull things coming at you, one of the slope tiles is the one with water on it. -1.
34. Maybe put the save point in turbines closer to the door? I almost died like 3 times just trying to reach it. -1.
35. I like to colors you chose for the recolored enemies. +3.
36. There are WAY too many enemies in the turbine thing. I've died WAY to many times here. -1.
37. After hacking past all the enemies in the area, I got through. -1 for making me open Cave Editor on your mod.
38. The flow of the water is cool. +1.
39. AAAAA THE WATER LED ME INTO SPIKES I COULDN'T SEE -5.
40. WHERE DO I GO AFTER KILLING THE GAUDIS??? THE WATER LEADS TO SPIKES. AAAAAAAA -3.
41. ADD A SAVE POINT BEFORE YOU DROP ME INTO A PIT OF DEATH FILLED WITH SPIKES AND GAUDIS.
42. Wow. You made me use Cave Editor AGAIN. On the SAME ROOM, no less.
43. There seem to be several save points and enemies stuck in the walls??? -1.
44. After years of trouble I finally found out some of the walls could be passed through??? Why not make them a different color or something so I know they are different in some way? -1.
45. The whole segment with the walls is entirely stupid. It just makes the mod longer because of how difficult it is, and I'm not very patient. -1.
46.
When you fall through the floor that looks exactly like the floor you were literally just standing on. -1.
47. I had to use Cave Editor again. AGAIN. In the SAME room. AGHHH.
48. I did it. I got out of turbines. Now I'm in the gutter. Finally. I'm so relieved.
49. I got to the placeholder thing. OK?
50. OK I quit because the difficulty. -1 for making me quit early.