Jan 29, 2010 at 5:15 AM
Join Date: May 28, 2008
Location: PMMM MMO
Posts: 3713
Age: 32
Also his shoulders look rather stationary, when they should be moving while he walks too. Makes him look very stiff.
Fahrenheight said:What's his name?
S. P. Gardebiter said:I didn't thought about a name for him yet D:
Fire1052 said:How the joint bends on the right is a little off visually, but you really nailed the stepping animation.
Fahrenheight said:Comments? about the leg I mean..
Fahrenheight said:http://www.mediafire.com/i/?dyqizfktkhw
If You can, can you point it out?
I'd Try again, I don't know..
Fahrenheight said:
Thanks!
tut-tut-tut-tut-tut<<shot?
Shooting
Fahrenheight said:So.. Is it a little too high? or Too round? or too Bendy
Fahrenheight said:Combining the original one(yours), The super cute one(Big head), and the mature one?
Fahrenheight said:anyway I'm working on the arms(while walk animation) and shooting #1(the last one was shooting #2) tomorrow or later( if there's no problem ) I'm working on shooting 45 degrees upward ani, 90 degrees upward ani, 45 degrees downward ani, jumping ani, and idle..
Fahrenheight said:I'd Try again, I don't know..
Kageryushin said:Shi seems to want more moemoe, however. Maybe you should make the face a little bit more childish...?
Kageryushin said:Personally, I think the design fits the world while still being hot, so I think it's all good.
Schokobecher said:Nice Job.
Spamming as Mod in a highly active development thread.
You sir, fail.
Nice dual-captioning you did there Garde
S. P. Gardebiter said:This will probably help: