Jun 20, 2006 at 8:17 AM
Join Date: Jun 18, 2006
Location: Montreal, Canada
Posts: 581
Age: 40
I figured I'd start a lil' side-project. I intend to take thing a step further and reverse engineer it to change the behavior of some weapons and enemies, and maybe add a run key or something like that. Easy stuff; I've done heavier hacks with the 65816 chipset anyhow, and x86 assembly was one of the first low-level languages I've learned. It's just a matter of finding the time to read through uncommented, long assembly listings...
My main problem will be spare time: my primary project is a PC game of my own, and I have a full-time job, so this is more of a side thing to which I'll dedicate a few hours only per week.
Anyhow, here's a before and after shot of the title screen.
Sprites and portraits have been altered somewhat. The main character talks in this one (god I hate games where the main characters acts like he's mute when he obviously DOES talk to people) and uses Sue's human portrait (since it never gets used anywhere and was very easy to alter.)
The opening has been changed slightly. I'm still getting the hang of event scripts (textboxes were the most annoying - I'd have expected automatic line breaks on spaces. Tweaking text to fit properly took a while...) but all in all I should be posting a brief demo this weekend.
My main problem will be spare time: my primary project is a PC game of my own, and I have a full-time job, so this is more of a side thing to which I'll dedicate a few hours only per week.
Anyhow, here's a before and after shot of the title screen.
Sprites and portraits have been altered somewhat. The main character talks in this one (god I hate games where the main characters acts like he's mute when he obviously DOES talk to people) and uses Sue's human portrait (since it never gets used anywhere and was very easy to alter.)
The opening has been changed slightly. I'm still getting the hang of event scripts (textboxes were the most annoying - I'd have expected automatic line breaks on spaces. Tweaking text to fit properly took a while...) but all in all I should be posting a brief demo this weekend.