Apr 23, 2023 at 9:31 AM
Join Date: Oct 17, 2011
Location: taking a step back
Posts: 1120
Age: 28
all i want to say is that i *did* read this, several times in fact, and i will do my best to use all this advice in my future orgs, but i do not think i have the energy to work on this one again to try and "fix" itIron Pipe: So, first off, not a bad transcription, and with this being a more sophisticated song, it can be harder to really do it justice. But you asked for feedback on what you could have done better, so I'll give some feedback on that. If I had to think of one area where this could be improved, that main instrument track at the beginning seemed a bit high-pitched compared to the original, and it just didn't come off as strong as in the original. The original just has a stronger and more vibrant introduction to show that it means business, and I feel as if this ORG could be improved to better capture that. Maybe something that can be changed more broadly is that the original conveys this with sort of an "electric buzz" kind of sound in some of its instrumentation, and that's something that seemed kind of lacking in this ORG.
i hope you understand!the problem i have with la-mulana in particular is that the instruments seem to translate very badly into orgs and i can't replicate the same full, buzzy sound they have, and it really pains me every time... it really shows in "sky tower" in particular, in my opinion. maybe experimenting with low frequencies could help me..? i'll have to make some sort of a playground for myself and try to replicate the usual instruments they use and then i can try and make another version of this OR try something new altogether. wish me luck!
oh, and thank you for all your other feedback ( : love getting your opinion, partially because of your way with words : P or maybe i just like reading your posts because you always have something good to say. either way, noted, and i hope to hear more from you, especially considering...
..that i have more stuff to post here ( :
as per usual, if there's any clicking, just get the orgs into your local org player and all your worries will vanish and you'll be left with crippling ear damage, but in high quality
ahem
i asked around and found out that people don't care about music theory that much and other orgmakers that i look up to aren't experts on it, and that gave me some confidence to try composing again, and here's result #1
i wanted to make something spooky, HHsR style, but something went sideways and i ended up with a really cool beat instead
i wanted to make something spooky, HHsR style, but something went sideways and i ended up with a really cool beat instead
after finishing ghost party i was FAR from done and i tried making something slower and sad sounding, and this time i reached the goal. i also learned that stacking notes on top of each other with a small offset and volume differences gives off a nice echo-y effect and i absolutely did not abuse that in this org, no way
here's a familiar tune for you. i think the volume is not done perfectly and i have notes decaying slightly wrong, but then again this org has already been heard by tpcool and he liked it and since he's our local megaman expert i have no shame posting it anymore
codemasters games were pretty popular here when i was a kid, and i've played several, so this is the reason why i keep making orgs based on their music
ultimate stuntman was a strange but cool game, in someone's words "more james bond than james bond"
i enjoyed making this and remembering playing it as a kid; a side effect of making all these orgs is that i can dive deep into the memory lane
ultimate stuntman was a strange but cool game, in someone's words "more james bond than james bond"
i enjoyed making this and remembering playing it as a kid; a side effect of making all these orgs is that i can dive deep into the memory lane
alternatively i should have called it quick man's stage, but who cares, you know what i meant and there is no universal way of naming the spoilers. why am i like this
this felt GOOD to make because i was afraid i wouldn't do the theme justice considering how good it is (despite its simplicity), but the fear washed off as i worked on the org. we need more megaman, aye?
this felt GOOD to make because i was afraid i wouldn't do the theme justice considering how good it is (despite its simplicity), but the fear washed off as i worked on the org. we need more megaman, aye?






