Jul 3, 2011 at 2:10 AM
Join Date: Jun 12, 2009
Location: Dracula's Castle
Posts: 570
Age: 32
Pronouns: he/him
Re: So many bullets.
I know it's supposed to be like that buddy, I'm just saying I'm not a fan, is that a crime?
I've played touhou games enough to understand how to play them and how the required skills differ, and also that I do not enjoy it.
Also good dodging in pretty much any shmup requires little movement, it's all about staying in safe spots and making small movements to herd bullets.
VoidMage_Lowell said:That's because that's what most of Touhou is, it's a game that focuses on bullet density rather than speed {Most of the time}; hence why it's referred to as a Bullet Curtain game.
A good Touhou player knows that real dodging requires little movement. That said, that no where makes it simple or easy, just try an Extra Stage and see how far you get.
The real skill comes in being able to see the entire screen at once and take in all that information constantly while making split-second micro-decisions non-stop, knowing that even the tiniest slip will end it all for you. Just because you're weaving through pretty patterns instead of rapid dodging means very little difference in required skills, if you think about it.
TVTropes points it out best, this is about as close as you'll ever get to having enough Dakka.
I know it's supposed to be like that buddy, I'm just saying I'm not a fan, is that a crime?
I've played touhou games enough to understand how to play them and how the required skills differ, and also that I do not enjoy it.
Also good dodging in pretty much any shmup requires little movement, it's all about staying in safe spots and making small movements to herd bullets.