Oct 5, 2014 at 2:24 AM
Join Date: Aug 9, 2010
Location: Greener Pastures
Posts: 1188
Age: 31
Educational for you very specifically counts as "for educational purposes".
Graphically I feel overall it is a bit dark. Cave Story assets honestly don't quite have the color values you need to make the light sources seem natural.
Is the blackness outside of light for decorational purposes or to act as a fog of war? I'd it is for aesthetics then I would make dark areas just a bit visible, because nothing is ever pure black. If it is there for gameplay reasons then I would change the darkest color so it is a very dark blue instead of pure 0 0 0, it will be easier on the eyes.
I'd this engine for a cave story fan game or are those assets just temporary?
Graphically I feel overall it is a bit dark. Cave Story assets honestly don't quite have the color values you need to make the light sources seem natural.
Is the blackness outside of light for decorational purposes or to act as a fog of war? I'd it is for aesthetics then I would make dark areas just a bit visible, because nothing is ever pure black. If it is there for gameplay reasons then I would change the darkest color so it is a very dark blue instead of pure 0 0 0, it will be easier on the eyes.
I'd this engine for a cave story fan game or are those assets just temporary?