does this mean he's giving up?MagicDoors said:Considering the huge quantity of mods and the fact that DT isn't finished documenting them yet without searching for multiple dates for each, it would likely take an unreasonable amount of time to do without much reward
Links and link text brokenSoftmints said:
Why?Coffee said:Confucius says: bombchu stop
Oh, he did?Polaris said:He's said before that he doesn't want help organizing it, Bombchu...
So I'm NOW ACCEPTING ENTRIES so fire away.When it comes to the main guide/archiving, I need to be able to track the information I want as I go, and unfortunately an awful lot of the oldest mods are probably now only available on my and maybe a select few other hard drives.
However, at the moment there are a lot of new mods that aren't getting recorded, which is Not A Good Thing. Up until about, oh, I'd say a bit under a year ago there was little to update for, but now the section is seeing a lot of activity again, probably due to a combination of new member influx and I&D being shut down. Having thought about it, I think what you could do is keep track of the new mods until I catch up on everything. I want them to have at least some level of content/effort so every mod and its mother isn't posted there, but aside from that we can discuss what layout you want to use and so on.
Name: Boss Rush {Challenge}
Creator(s): SeriousFace
Type: Timed challenge, partial CS edit... boss rush?
Status: Finished
Features: None really
Blurb: It's a boss rush, that's basically it. Between each boss there are options to get items/health upgrades that would normally be available at that stage. Speed is of the essence in this fast-paced challenge!
Specs:Level redesign: yes
Art Edits: no
Basic ASM modifications: no
Advanced ASM modifications: no
New music: no
SW mod: yes
I'm not sure that WTF? Story is the best example for this category (in my opinion it falls more under a Build off), seeing as how it has several very prominent Cave Story characters, and implies that events from Cave Story have taken place. I think Schism would be a much better example.Bombchu Link said:New/from Scratch: A completely new world, barely or not at all related to CS (think WTF? Story)
And here's all that in code form because this board doesn't like to generate quoteceptions when you quote someone's post:Name: Cave Story with a Fourth Ending {Long}
Creator(s): HaydenStudios
Type: CS edit
Status: Finished
Features: An extra path with new cutscenes, new dialogue, altered credit illustrations, and altered epilogue sequences
Blurb: King and Toroko's deaths are a terrible tragedy that can never be prevented. Or can it? Take the secret hidden path of the 4th ending, and you'll be able to save King and Toroko, see the Colons safe and sound, and have your cake and eat it too by going home with the Sakamotos along with Curly Brace.
Link: http://www.cavestory.org/forums/threads/3832/
Specs:
Level redesign: no
Art Edits: yes
Basic ASM modifications: no
Advanced ASM modifications: no
New music: no
SW mod: no
[quote]
Name: Cave Story with a Fourth Ending {Long}
Creator(s): HaydenStudios
Type: CS edit
Status: Finished
Features: An extra path with new cutscenes, new dialogue, altered credit illustrations, and altered epilogue sequences
Blurb: King and Toroko's deaths are a terrible tragedy that can never be prevented. Or can it? Take the secret hidden path of the 4th ending, and you'll be able to save King and Toroko, see the Colons safe and sound, and have your cake and eat it too by going home with the Sakamotos along with Curly Brace.
Link: http://www.cavestory.org/forums/threads/3832/
[b]Specs:[/b]
[spoiler]
[font=courier new ]Level redesign: no
Art Edits: yes
Basic ASM modifications: no
Advanced ASM modifications: no
New music: no
SW mod: no[/font][/spoiler]
[/quote]
Name: No Story Just Cave {Short}
Creator(s): PolarStarGames
Type: Challenge
Status: Finished
Features: Completely new levels, secrets and a script-based boss battle in a short, linear, but fun series of areas and challenges that make use of the tiles from the CaveStory Beta.
Blurb: Made to see how quickly I could actually make a mod, done in 5 days.
Link: http://www.cavestory.org/forums/posts/180154
Specs:
Level redesign: yes
Art Edits: yes
Basic ASM modifications: no
Advanced ASM modifications: no
New music: no
SW mod: no
[quote]Name: No Story Just Cave {Short}Creator(s): PolarStarGamesType: Challenge
Status: Finished
Features: Completely new levels, secrets and a script-based boss battle in a short, linear, but fun series of areas and challenges that make use of the tiles from the CaveStory Beta.
Blurb: Made to see how quickly I could actually make a mod, done in 5 days.
Link: http://www.cavestory.org/forums/posts/180154
[b]Specs:[/b][spoiler][font=courier new ]
Level redesign: yes
Art Edits: yes
Basic ASM modifications: no
Advanced ASM modifications: no
New music: no
SW mod: no[/font][/spoiler][/quote]
In code form:Name: Cavern Tale {Medium}
Creator(s): Enlightened One
Type: CS Edit
Status: Half-Finished/On Hiatus
Features: Humorous cutscenes, an Indirect/Ironic reimagining of Cave Story character's and plot line, and shock-value difficulty.
Blurb: You play as a lowly janitor, caught in-between a violent crisis of several characters including: The Chef, a culinary artist with questionable methods, Sue Notasakamoto, a cutthroat overlord thirsting for world domination, and Balrog, the fanciest gentleman alive.
Link: http://www.cavestory.org/forums/threads/4776/
Specs:
Level redesign: Yes
Art Edits: Yes
Basic ASM modifications: Yes
Advanced ASM modifications: No
New music: Includes Beta music and slight edits
SW mod: No
Name: Cavern Tale {Medium}
Creator(s): Enlightened One
Type: CS Edit
Status: Half-Finished/On Hiatus
Features: Humorous cutscenes, an Indirect/Ironic reimagining of Cave Story character's and plot line, and shock-value difficulty.
Blurb: You play as a lowly janitor, caught in-between a violent crisis of several characters including: The Chef, a culinary artist with questionable methods, Sue Notasakamoto, a cut throat overlord thirsting for world domination, and Balrog, the fanciest gentleman alive.
Link: http://www.cavestory.org/forums/threads/4776/
Specs:
Level redesign: Yes
Art Edits: Yes
Basic ASM modifications: Yes
Advanced ASM modifications: No
New music: Includes Beta music and slight edits
SW mod: No
In code form:Name: The Endless Sanctuary Customizer! {Short}
Creator(s): Enlightened One
Type: Vanilla Edit/Proof of Concept
Status: Finished
Features: Tons of customizable options, fast and easy menus, and a silly ending.
Blurb: At first glance, it appears as an average hell mod, but this one has the most options available, and the most convenient way to access them: Teleporter Menus. From a no-booster run, to having a puppy instead of Curly, the customization available is endless.
Link: http://www.cavestory.org/forums/threads/4966/
Specs:
Level redesign: Yes
Art Edits: No
Basic ASM modifications: Yes
Advanced ASM modifications: No
New music: No
SW mod: No
Name: The Endless Sanctuary Customizer {Short}
Creator(s): Enlightened One
Type: Vanilla Edit/Proof of Concept
Status: Finished
Features: Tons of customizable options, fast and easy menus, and a silly ending.
Blurb: At first glance, it appears as an average hell mod, but this one has the most options available, and the most convenient way to access them: Teleporter Menus. From a no-booster run, to having a puppy instead of Curly, the customization available is endless.
Link: http://www.cavestory.org/forums/threads/4966/
Specs:
Level redesign: Yes
Art Edits: No
Basic ASM modifications: Yes
Advanced ASM modifications: No
New music: No
SW mod: No
added.HaydenStudios said:I'm not sure that WTF? Story is the best example for this category (in my opinion it falls more under a Build off), seeing as how it has several very prominent Cave Story characters, and implies that events from Cave Story have taken place. I think Schism would be a much better example.Anyway...And here's all that in code form because this board doesn't like to generate quoteceptions when you quote someone's post:Why isn't providing a link to the dev thread a part of the format anymore?EDIT: Ah, what the heck, I'll provide a link anyway.Name: Cave Story with a Fourth Ending {Long}
Creator(s): HaydenStudios
Type: CS edit
Status: Finished
Features: An extra path with new cutscenes, new dialogue, altered credit illustrations, and altered epilogue sequences
Blurb: King and Toroko's deaths are a terrible tragedy that can never be prevented. Or can it? Take the secret hidden path of the 4th ending, and you'll be able to save King and Toroko, see the Colons safe and sound, and have your cake and eat it too by going home with the Sakamotos along with Curly Brace.
Link: http://www.cavestory.org/forums/threads/3832/
Specs:
Level redesign: no
Art Edits: yes
Basic ASM modifications: no
Advanced ASM modifications: no
New music: no
SW mod: no
added.PolarStarGames said:Name: No Story Just Cave {Short}Creator(s): PolarStarGamesType: Challenge
Status: Finished
Features: Completely new levels, secrets and a script-based boss battle in a short, linear, but fun series of areas and challenges that make use of the tiles from the CaveStory Beta.
Blurb: Made to see how quickly I could actually make a mod, done in 5 days.
Link: http://www.cavestory.org/forums/posts/180154
Specs:
Level redesign: yes
Art Edits: yes
Basic ASM modifications: no
Advanced ASM modifications: no
New music: no
SW mod: no
I don't exactly know, I guess it' up to the submitter?ZarroTsu said:Q: Where is the line drawn between 'Basic' and 'Advanced' ASM hacking? And why should people care?
EnlightenedOne said:(Note: If you noticed the slight discrepancies [Like why "Cavern Tale" is on hiatus, or why "The Customizer" has Basic ASM edits listed as "Yes"], it's because I'm going to announce/update them in the next few weeks.)
In code form:Name: Cavern Tale {Medium}
Creator(s): Enlightened One
Type: CS Edit
Status: Half-Finished/On Hiatus
Features: Humorous cutscenes, an Indirect/Ironic reimagining of Cave Story character's and plot line, and shock-value difficulty.
Blurb: You play as a lowly janitor, caught in-between a violent crisis of several characters including: The Chef, a culinary artist with questionable methods, Sue Notasakamoto, a cut throat overlord thirsting for world domination, and Balrog, the fanciest gentleman alive.
Link: http://www.cavestory.org/forums/threads/4776/
Specs:
Level redesign: Yes
Art Edits: Yes
Basic ASM modifications: Yes
Advanced ASM modifications: No
New music: Includes Beta music and slight edits
SW mod: No
In code form:Code:[quote] Name: The Endless Sanctuary Customizer {Short} Creator(s): Enlightened One Type: Vanilla Edit/Proof of Concept Status: Finished Features: Tons of customizable options, fast and easy menus, and a silly ending. Blurb: At first glance, it appears as an average hell mod, but this one has the most options available, and the most convenient way to access them: Teleporter Menus. From a no-booster run, to having a puppy instead of Curly, the customization available is [i]endless[/i]. Link: [url=http://www.cavestory.org/forums/threads/4966/]http://www.cavestory.org/forums/threads/4966/[/url] Specs: [spoiler]Level redesign: Yes Art Edits: No Basic ASM modifications: Yes Advanced ASM modifications: No New music: No SW mod: No[/spoiler] [/quote]
It doesn't catch the URL's or italics/bold.Coffee said:or you could
copy paste
and put quote tags around