Possibly undiscovered easter egg in Azarashi

Jul 6, 2014 at 1:04 PM
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I was trawling through Pixel's site on the web archive and noticed a rather interesting line by chance:

実行ファイルと同じフォルダに「LOVE」というファイルを作ると…。
..which Google translates to:

When you create a file called "LOVE" in the same folder as the executable file ....
I proceeded to do this by creating a new .txt file in the same folder as Azarashi and renamed it to "LOVE" without any extension. The result? Seals start crying when you hit them instead of spewing blood.
 
Jul 6, 2014 at 1:09 PM
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ohhhh
I was wondering what the blue blobs were used for when I was ripping the resources
it all makes sense now

iirc he uses the "love" file as a flag in some other games, too.
 
Jul 6, 2014 at 1:40 PM
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Noxid said:
iirc he uses the "love" file as a flag in some other games, too.
What games? I couldn't get anything to happen in anything else Pixel made.
 
Jul 6, 2014 at 3:07 PM
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huh, well, now that you mention it I can't *find* anywhere else it does anything...
but I could've swore I heard of something like this before..
 
Jul 6, 2014 at 3:13 PM
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Wow! This is so ridiculously obscure and small. I love it. :D

I wonder if there are other Easter eggs no one's really found yet?
 
Jul 6, 2014 at 9:29 PM
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I might get this game on iphone just to see this.
 
Jul 6, 2014 at 9:59 PM
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MimigaEmpire159 said:
I might get this game on iphone just to see this.
Except that you can't normally mess with the files on an iPhone.
 
Jul 6, 2014 at 10:19 PM
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There must be a reason he uses LOVE as a flag? is it just a random word, or does it have a deeper meaning?


(probably a random word)
 
Jul 7, 2014 at 3:37 AM
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MimigaEmpire159 said:
I might get this game on iphone just to see this.
This is on the PC version, not the iOS one.
 
Jul 8, 2014 at 9:34 PM
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It's weird, I've already known this from somewhere. I actually remember doing this. This is weird.
 
Jul 8, 2014 at 11:55 PM
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Using a file as a flag has been done before on at least one other Pixel game, though I can't remember what game or the name of the file, but it wasn't "LOVE".
 
Jul 9, 2014 at 1:12 AM
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Indeed, that's what I recall as well andwhyisit (no matter how weird your nick name may seem to some)
 
Jul 9, 2014 at 2:14 AM
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If The Cutting Room Floor is correct (I can't check myself, I'm afraid), creating blank files called "fps" and "mute" in Cave Story's directory would re enable the FPS counter (always at a steady 50, of course) and a menu that let's you disable certain sound channels. So there's that. But that's less of an Easter egg and more of a debug thing, right? Assuming it isn't somehow misinformation.
 
Jul 9, 2014 at 2:01 PM
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Confirmed. You can only access the mute options from windowed view though, not fullscreen.
 
Jul 9, 2014 at 9:29 PM
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...creating blank files called "fps" and "mute" in Cave Story's directory would re enable the FPS counter (always at a steady 50, of course)...


So that's how you activate the FPS Counter under normal conditions...





...I've just been using <FL+=856 to enable it.
 
Jul 19, 2014 at 3:13 PM
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MimigaEmpire159 said:
I might get this game on iphone just to see this.
It probably just works for PC. But you could use iExplorer to open up the game files.
 
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