Poll which graphics do you like best?

Pick what you like best, then post why if you are cool

  • [url]http://img409.imageshack.us/img409/7173/number1td7.png[/url]

    Votes: 0 0.0%
  • [url]http://img249.imageshack.us/img249/752/option2qg8.png[/url]

    Votes: 6 46.2%
  • [url]http://img409.imageshack.us/img409/6457/option3dt6.png[/url]

    Votes: 7 53.8%

  • Total voters
    13
Feb 14, 2007 at 5:52 AM
Hoxtilicious
"Life begins and ends with Nu."
Join Date: Dec 30, 2005
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I like 3 best because it looks most beautiful.
 
Feb 14, 2007 at 9:40 AM
Starbound sucked sadly
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the second cos the 3dness( lol not a word ) but it should have some grass
maybe 3d grass :o
 
Feb 14, 2007 at 9:46 AM
Senior Member
"I, Ikachan. The Life and Documentary of the OrigiNAL SQuiD."
Join Date: Mar 1, 2006
Location: Grasstown
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Age: 39
Any way you could combine 1 and 2 so you get grass and 3D?
I know it would use more tiles, but I really think it'd be worth it.
 
Feb 14, 2007 at 9:48 AM
Starbound sucked sadly
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upthorn said:
Any way you could combine 1 and 2 so you get grass and 3D?
I know it would use more tiles, but I really think it'd be worth it.

yeah :o do that

3d forever
 
Feb 14, 2007 at 11:12 AM
Been here way too long...
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I pick 1, because I showed you how ;p
 
Feb 14, 2007 at 12:58 PM
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upthorn said:
Any way you could combine 1 and 2 so you get grass and 3D?
I know it would use more tiles, but I really think it'd be worth it.

You hit the nail on the head with exactaly what I was thinking. It sure will take a bunch of tiles, but that isn't the issue i have. The thing that 3 has above the other too however is that you can have the ground in front of quote. Not exactaly sure how i'd do that with option 1 or 2.
 
Feb 14, 2007 at 2:21 PM
Hoxtilicious
"Life begins and ends with Nu."
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Location: Germany
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Age: 32
SeriousFace said:
You hit the nail on the head with exactaly what I was thinking. It sure will take a bunch of tiles, but that isn't the issue i have. The thing that 3 has above the other too however is that you can have the ground in front of quote. Not exactaly sure how i'd do that with option 1 or 2.

number 1 is great its just 3D grass >_>
 
Feb 15, 2007 at 12:36 AM
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B. Definatly B.
 
Feb 15, 2007 at 2:16 AM
Hoxtilicious
"Life begins and ends with Nu."
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I would say B
 
Feb 15, 2007 at 2:41 PM
Senior Member
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yeah B :o
it's cooler
 
Feb 15, 2007 at 11:08 PM
Starbound sucked sadly
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yeah b has the curled side :o
 
Feb 16, 2007 at 2:37 AM
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:o

http://img266.imageshack.us/img266/319/bamfwi1.png

Mixing A and B was alot more painful then i expected. I had alot of fun stuff done, then i realized that when you run left on the depth part of the wall you really hit the front part, and it looked.... very bad. To fix it I had to redo everything but 2 pixels to the left, now when you run left into one of my walls your face goes into it from the depth where you would expect. Doing so still looks a lil ugly because of how flat you feel when you go into it, but there is nothing I can do about that. In regular cave story when you run into walls it dosn't look as wierd for 2 reasons. One you only go two pixels in (one is your hat, the other your nose), and because there are often some foreground tiles to get in your way. Such as pebbles sticking out of a wall.

So, my left walls are foreground, and my right walls are background. It's as simple as that.

Thank you Upthorn for the idea, I'm still not even sure if this is what you while helping me, but thanks to you I didn't give up on mixing A + B, so you deserve credit regardless.

I hope no one hates the flowers because I put them there out of necessity. With out them the square where the left wall meets the ground would either be all in front of you. Problematic because the bottom half is grass that is normaly behind you. Or it would all be behind you. Good for the grass, but bad for the two pixels of the wall, your face would go in front, when you expect it to be behind.

Don't worry the other colors and big sexy mushrooms are coming back, and hopefully if i keep having free time *crosses fingers* then I'll have a demo ready as soon as possible. I want it to be level based like mario 1, so expect level names like "Zone 1-C" and so on.

Sprite editing <3 should have got into this forever ago.
 
Feb 16, 2007 at 10:01 PM
Hoxtilicious
"Life begins and ends with Nu."
Join Date: Dec 30, 2005
Location: Germany
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Age: 32
ahhaa agree u problary have more of thos nifty images :o
It looks amazing please continue that good work :o
 
Feb 16, 2007 at 10:50 PM
Starbound sucked sadly
"Life begins and ends with Nu."
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yeah it looks great i dont mind the flowers but maybe overdone with 4 on one area :o
 
Feb 17, 2007 at 3:17 AM
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The flowers are serve the purpose of covering something up. If part of the flowers dosn't cover up the same space that the depth of the grass would... then it looks REALLY messed up.

ristos, didn't you have a quote from invader zim in your sig a few days ago? That icecream thing is good stuff, you should have left it.
 
Feb 17, 2007 at 6:12 PM
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I kinda think the flowers look wierd with the 3D blocks. They don't have the same kind of 3D depth as the blocks.
 
Feb 17, 2007 at 6:24 PM
Junior Member
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I thought the flowers were pretty nifty. I looked at the picture before I read your post, and I thought they looked good, not realising that they had a purpose. They kind of make it look a bit overgrown, giving it a 'nobody's been here for ages' feel, and a 'I hope the roots haven't made the floor crumbly' worry as well. Nice immersion, in other words. Even though they are, they don't _look_ like a tacked-on way of making the depth work (no offence intended by 'tacked-on').

PS, in the other thread I did mean your sprite edit mod looked cool, but I thought it might be spam just to reply with "yes".
 
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