Mar 29, 2020 at 4:20 PM
Join Date: Apr 5, 2013
Location: In my mind and of my body.
Posts: 1643
Age: 27
Introducing ORGTerm; The new way to play ORGs without platform dependencies. No longer will you have to put up with the drum sounds in WINE messing up, or inject your ORGs into CSE2 just to listen to them on non-windows platforms.
github.com
ORGTerms is a terminal based application that uses the ORG code from CSE2, and the ncurses library to create a CS sounding experience right in your terminal.
It displays info on the Wait time/BPM, Measures, the Time Signature, each track data plus the frequency offset.
Right now there's no non-CS-compatible drum support, but you can still dump your own custom wave100 into the program folder and it will load that. If no file called Wave.dat is found in the program folder, it will load a backup inside the program itself.
Building instructions:
Credits: Clownacy - stripping down a copy of CSE2 enough to give me something to work with, and explaining some of the inner working of the ORG code.
Credits: CSE2 Dev Team - CSE2
GitHub - BombchuLink/ORGTerm: Terminal based orgyana player.
Terminal based orgyana player. Contribute to BombchuLink/ORGTerm development by creating an account on GitHub.
ORGTerms is a terminal based application that uses the ORG code from CSE2, and the ncurses library to create a CS sounding experience right in your terminal.

It displays info on the Wait time/BPM, Measures, the Time Signature, each track data plus the frequency offset.
Right now there's no non-CS-compatible drum support, but you can still dump your own custom wave100 into the program folder and it will load that. If no file called Wave.dat is found in the program folder, it will load a backup inside the program itself.
Building instructions:
cmake -B build
cmake --build build
cmake --build build
Credits: Clownacy - stripping down a copy of CSE2 enough to give me something to work with, and explaining some of the inner working of the ORG code.
Credits: CSE2 Dev Team - CSE2