Nov 30, 2013 at 7:53 AM
Join Date: Oct 6, 2013
Location: Absent
Posts: 490
Age: 24
*This will contribute to the level design of new areas in CS2*
I've always wondered what was on top of the island...
A city? A tower? It's hard to tell.
I mean, the farthest the player ever goes to is the Balcony, only a small part of the top of the island. But what lays beyond the tower of many boss battles? In Cave Story, a simple sign blocks your way that warps you back to the house if you pass it.
Unlike most other theories, I don't have much of one, although I think that the white structures on top:
Are parts of a city, possibly formerly inhabited by the Mimiga before the war, and are now in ruin, completely abandoned. Or perhaps they are the ancient ruins of a civilization that lived on the island, Gaudi, humans, or possibly another species that resemble the "angel" statues on the Balcony.
(On a side note, the art is from someone else, I don't completely agree with the level design, but it was the "clearest" picture of the island I could find.)
Personally though, I don't have much of an idea for this. Any other ideas?
I've always wondered what was on top of the island...
A city? A tower? It's hard to tell.
I mean, the farthest the player ever goes to is the Balcony, only a small part of the top of the island. But what lays beyond the tower of many boss battles? In Cave Story, a simple sign blocks your way that warps you back to the house if you pass it.
Unlike most other theories, I don't have much of one, although I think that the white structures on top:
Are parts of a city, possibly formerly inhabited by the Mimiga before the war, and are now in ruin, completely abandoned. Or perhaps they are the ancient ruins of a civilization that lived on the island, Gaudi, humans, or possibly another species that resemble the "angel" statues on the Balcony.
(On a side note, the art is from someone else, I don't completely agree with the level design, but it was the "clearest" picture of the island I could find.)