Jan 8, 2008 at 8:50 AM
Speaking of sprites assisting Link; I recall in the Zelda cartoon from the 80s, Princess Zelda would follow Link around every now and again with the bow in hand and she was mighty handy with that thing. She could simply (simply in theory mind you) be tailing from behind shooting silver arrows at enemies that line up. Everyone would be BLOWN away by that kind of coolness. And she doesn't need to die after a certain number of hits, Link alone is moral enough for the realism factor.
Imagine the final boss fight with Gannon... And you have Zelda on arrows. How epic would that be. I know it'd make it easier for sure but you could compensate with other obstacles in the battle (IE falling stones)
Your Cameo sprite idea sounds Genius. There is such a lack of characters in the game as it is. I think it's important to grab the player's attention in any way you can, that's a prefect way to do so.
Imagine the final boss fight with Gannon... And you have Zelda on arrows. How epic would that be. I know it'd make it easier for sure but you could compensate with other obstacles in the battle (IE falling stones)

Your Cameo sprite idea sounds Genius. There is such a lack of characters in the game as it is. I think it's important to grab the player's attention in any way you can, that's a prefect way to do so.



In fact, it could be used in other parts of the game, when Zelda is following you temporarily. She would need to stay close behind Link and not change positions -- too much AI required -- but she could automatically fire at nearby enemies. I don't think her firing the arrow should be assigned to the controller because (a) it wouldn't be much different from Link shooting arrows himself, and (b) we actually have alternate plans for the available buttons. (Very *secret* plans, lol)