Mar 2, 2008 at 9:29 PM
S. P. Gardebiter said:Wrong.
What if each map loads different tileset?
What if each map has a different name?
What if each map has a different npc sprite sheet?
What if the starting health is different?
What if the weapons are hacked?
What if the start map is changed?
What if the start event number is changed?
What if the start position is changed?
What if the start health is changed?
That are things nearly all mods have changed. Especially the different tilesets or npc sprite sheets. So you need to change the hardcode. :/
We were talking about changing maps, not anything else. That only needs map names and tilesets. I include the npcs loaded as a tileset.