Mar 22, 2009 at 5:51 AM
Join Date: Apr 29, 2008
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Posts: 2459
Age: 20
That makes me wonder if she turns humans into other things besides Mimigas for the fun of it.
It's more the nature of difficulty that makes it bad, rather than the level of difficulty. In most games, you can see 99% of the things that are trying to kill you, and they usually act predictably, so while it may be hard you can at least form strategies and stuff. In IWBTG, you can't see many of the dangers, and they aren't predictable. For example, there's no logic to dictate whether the apples attack you upwards, downwards, or horizontally, and there's no indication that the moon is going to fall on you...MetaSeraphim said:It's not impossible in the least. Just very hard.
Like old NES games.