Mar 8, 2018 at 7:57 PM
Join Date: Dec 30, 2005
Location: Germany
Posts: 3218
Age: 33
Pronouns: No homie
I just can't believe there isn't a thread about this yet. Iconoclasts is a platformer with Metroidvania elements. It has exploration elements and you aquire more weapons and skills later in the game.
The guy who made Noitu Love (Konjak) worked about 10 years on the game, recently it was released on various platforms:
https://www.gog.com/game/iconoclasts
http://store.steampowered.com/app/393520/Iconoclasts/
Just take a look at this boss fight:
Can you even look at it without thinking it how fun it would be to play it?
The art and the music in this game are absolutely superb and the gameplay mechanics are very fun and interesting. The level design is an excellent mixture of linear and non-linear gameplay. And don't get me started on the story, the whole world is kinda eccentric in this game. Very creative. I don't want spoil anything but let me say that the game definitely has it's dark and sick moments, that will most likely mindfuck you. It made me go "WTF, I didn't expected that" a few times. Also it feels a bit like a emotional roller coaster as well at times, especially the second half of the game. The only negative point I could have found so far is that you can't always play it intuitively when it comes to certain bosses or puzzles, this becomes worse as the game progresses, this only happens rarely in the first few hours though.
I recommend this game heavily though and it's pretty lengthy as well, I needed more than 13 hours to complete it.
The guy who made Noitu Love (Konjak) worked about 10 years on the game, recently it was released on various platforms:
https://www.gog.com/game/iconoclasts
http://store.steampowered.com/app/393520/Iconoclasts/
Just take a look at this boss fight:
Can you even look at it without thinking it how fun it would be to play it?
The art and the music in this game are absolutely superb and the gameplay mechanics are very fun and interesting. The level design is an excellent mixture of linear and non-linear gameplay. And don't get me started on the story, the whole world is kinda eccentric in this game. Very creative. I don't want spoil anything but let me say that the game definitely has it's dark and sick moments, that will most likely mindfuck you. It made me go "WTF, I didn't expected that" a few times. Also it feels a bit like a emotional roller coaster as well at times, especially the second half of the game. The only negative point I could have found so far is that you can't always play it intuitively when it comes to certain bosses or puzzles, this becomes worse as the game progresses, this only happens rarely in the first few hours though.
I recommend this game heavily though and it's pretty lengthy as well, I needed more than 13 hours to complete it.
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