Feb 24, 2025 at 1:48 AM
Join Date: Feb 24, 2025
Location: Philippines
Posts: 2
Pronouns: he/him
A while back in the Discord server, I had a little theory on how each weapon was powered/upgraded.
Note: In said theory, I also theorized that the exp from enemies are life energy, which would explain why they drop it upon death.
Polar Star: A small Whimsical Star fragment inside a chassis that gradually makes it stronger upon collecting exp.
Spur: Polar Star, albeit with a larger, more unstable fragment that doesn't require life energy and uses 3 capacitors to store each level of energy.
Missile/Super Missile Launcher: Nanites that "reassemble" the launcher.
Fireball: Same as the first two, but a different energy source that gets hotter the more life energy is absorbed into it.
Blade: King's soul gets empowered by the EXP, thus strengthening it.
Nemesis: Operates on a reverse principle unlike the other weapons. Instead of operating on life, it operates on death.
I didn't form any theory for the Bubbline since I don't have a good idea of how it would work, but let me know what you think.
Note: In said theory, I also theorized that the exp from enemies are life energy, which would explain why they drop it upon death.
Polar Star: A small Whimsical Star fragment inside a chassis that gradually makes it stronger upon collecting exp.
Spur: Polar Star, albeit with a larger, more unstable fragment that doesn't require life energy and uses 3 capacitors to store each level of energy.
Missile/Super Missile Launcher: Nanites that "reassemble" the launcher.
Fireball: Same as the first two, but a different energy source that gets hotter the more life energy is absorbed into it.
Blade: King's soul gets empowered by the EXP, thus strengthening it.
Nemesis: Operates on a reverse principle unlike the other weapons. Instead of operating on life, it operates on death.
I didn't form any theory for the Bubbline since I don't have a good idea of how it would work, but let me know what you think.