Sep 22, 2008 at 3:37 AM
Join Date: Jun 22, 2008
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Posts: 251
Can someone help me with H/V triggers please? I'm trying to edit the reservoir so that a whole bunch of chinfish spawn when you jump in the reservoir, so I made an H/V trigger just past the fisher dude. (For it now it just plays a test MSG, I'll get it to actually do something once I get it work.)
The problem is, instead of playing the test MSG, it calls the Toroko running away event. (Yes, I set the trigger to call the test event) Can there only be 1 H/V trigger per map? Or am I doing something wrong? Either way, if there is a guide to using H/V triggers somewhere, that would be great, my searches have turned up nothing.
After typing this I realized that there is more than one H/V in Hell B1, so I looked at those and saw that the NPC's are identical except for the event, so I tried that and now the only difference is that you need to pick up the locket before it works =/ (although I did learn that flag 1000 switches horizontal/vertical, which is handy) so I tried copying the NPC from hell B1 and messed around some more, but still couldn't get my test MSG to play.
Sorry if that last paragraph is a little incoherent, i was typing it as I tried stuff.
The problem is, instead of playing the test MSG, it calls the Toroko running away event. (Yes, I set the trigger to call the test event) Can there only be 1 H/V trigger per map? Or am I doing something wrong? Either way, if there is a guide to using H/V triggers somewhere, that would be great, my searches have turned up nothing.
After typing this I realized that there is more than one H/V in Hell B1, so I looked at those and saw that the NPC's are identical except for the event, so I tried that and now the only difference is that you need to pick up the locket before it works =/ (although I did learn that flag 1000 switches horizontal/vertical, which is handy) so I tried copying the NPC from hell B1 and messed around some more, but still couldn't get my test MSG to play.
Sorry if that last paragraph is a little incoherent, i was typing it as I tried stuff.