Jul 23, 2011 at 3:28 PM
Join Date: May 28, 2011
Location: Australia/Scotland
Posts: 281
First demo - V0.1
Download the demo here
Second demo - V0.2
Download the demo here
Third demo - V0.21
Download the demo here
Fourth demo - V0.22
Download the demo here
Fifth Demo - V0.23
Download the demo here
6th Demo - V0.24
Download the demo here
7th Demo - V0.25
Download the demo here
Readme updated: Download the demo here
The Team
Kick Ass
Firehead
Pigaro
Lunar Soul
The Plan
To convert hell into 2 player. The game will have 3 different modes:
2 Player Race
this shows the rough idea of what we want to achieve
In 2 player race the screen will be split in two so that each player has there own rectangle. Player one will be quote: he will be on the top screen and curly will be the second player and she will be on the second screen. The idea of this is to beat the other player to finish hell..
2 Player Co-op
this shows the rough idea of what we want to achieve
In the co-operative setting the aim of the game is to beat the game in as little time as possible but with the help of the other player. The game will be on one screen with both the characters.
Normal
This is the normal 1 player mode that you play in CS original.
Changes to the original game
*There will be no curly to pick up.
*In your starting point you will be able to select your weapons and items. There will be no need to therefore have weapon energy capsules before you enter hell because your weapons go to level 1.
*We could potentially have an intro where Curly says that she found her way to this room after you and her got lost.
Important Information
*This is going to need some severe ASM hacking so if we manage to do this and that is a big if...then you can have fun playing this.
*Thanks to X-calibar (our very reliable source ) we were informed that someone else was working on Cave Story multiplayer!!! The project appears to be abandoned (for the moment). So this means being able to change characters and interact with others. So if this project goes successful we could think about reviving this project (although it would be bloody difficult!!)
Well we hope for the best that we can do this.
Download the demo here
Second demo - V0.2
Download the demo here
Third demo - V0.21
Download the demo here
Fourth demo - V0.22
Download the demo here
Fifth Demo - V0.23
Download the demo here
6th Demo - V0.24
Download the demo here
7th Demo - V0.25
Download the demo here
Readme updated: Download the demo here
The Team
Kick Ass
Firehead
Pigaro
Lunar Soul
The Plan
To convert hell into 2 player. The game will have 3 different modes:
2 Player Race
this shows the rough idea of what we want to achieve
In 2 player race the screen will be split in two so that each player has there own rectangle. Player one will be quote: he will be on the top screen and curly will be the second player and she will be on the second screen. The idea of this is to beat the other player to finish hell..
2 Player Co-op
this shows the rough idea of what we want to achieve
In the co-operative setting the aim of the game is to beat the game in as little time as possible but with the help of the other player. The game will be on one screen with both the characters.
Normal
This is the normal 1 player mode that you play in CS original.
Changes to the original game
*There will be no curly to pick up.
*In your starting point you will be able to select your weapons and items. There will be no need to therefore have weapon energy capsules before you enter hell because your weapons go to level 1.
*We could potentially have an intro where Curly says that she found her way to this room after you and her got lost.
Important Information
*This is going to need some severe ASM hacking so if we manage to do this and that is a big if...then you can have fun playing this.
*Thanks to X-calibar (our very reliable source ) we were informed that someone else was working on Cave Story multiplayer!!! The project appears to be abandoned (for the moment). So this means being able to change characters and interact with others. So if this project goes successful we could think about reviving this project (although it would be bloody difficult!!)
Well we hope for the best that we can do this.