HeIIo, l need ideas for a Cave Story game!

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Jun 22, 2013 at 5:34 AM
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If you could program a full fledged Cave Story game in less than a second, what would it have? What kinds of levels, characters, tilesets, enemies, and bosses would you add? I'm asking because I got this -amazing- Multimedia Fusion Cave Story engine from a friend of mine, and I edited it to meet my standards. Now all I need is a good storyline with dialogue, events, etc.

Where would the story take place? When? I'm low on creativity here, perhaps I shouldn't be making games in the first place, but that's why I came here. Help me out!
 
Jun 22, 2013 at 5:42 AM
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Why would you make a thread for this
Just like
Skim the ideas and development section
 
Jun 22, 2013 at 5:46 AM
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Looking at what everyone else has done should get the gears turning in your head!
 
Jun 22, 2013 at 5:55 AM
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Just do something nobody has done.
 
Jun 22, 2013 at 6:01 AM
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I'm really trying to find the silver lining here, but frankly, it just doesn't work. I mean, after all the shit that has happened today, what am I supposed to say to all you people? "Man, good job falling down that elevator shaft!", or, "Way to lock yourself in the freezer!". After all I've survived today, the next room should have... strippers, and... shampagne... yeah. Man, this is all becoming such a chore. Take out the trash, wash the dishes, shoot the snot thing, do the laundry... It's a blur.
 
Jun 22, 2013 at 6:15 AM
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Ohhhh ohhhhh!!! A zelda game!!
 
Jun 22, 2013 at 6:25 AM
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Need an idea eh?
Try to make a story about where quote questions his appearance.
 
Jun 22, 2013 at 6:59 AM
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Or, you could make some kind of "play-the-game-in-reverse" mod and hope your computer doesn't explode. Backwards dialogue, kill Ballos, and try to return to the Start Point after undo-ing everything, run animations reversed, and more insanely flipped stuff.

You said HeIIo. With two "i"s not "L"s.
 
Jun 22, 2013 at 7:10 AM
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No. You haven't earned my ideas. They are copyright Matt 2000forever donotsteal.

Ideas are cheap and useless if you can't put them to practice, why don't you try putting something to practice?
 
Jun 22, 2013 at 7:16 AM
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Start simple.

Don't panic.


Actually show us something before blindly asking for help... we don't know you, but a picture or video or something you made could help...

...I think...
 
Jun 22, 2013 at 7:47 AM
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I'd really apprasheyate keeping things discreet about my engine/project/game!
 
Jun 22, 2013 at 11:33 AM
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Doctor Amazing said:
I'm really trying to find the silver lining here, but frankly, it just doesn't work. I mean, after all the shit that has happened today, what am I supposed to say to all you people? "Man, good job falling down that elevator shaft!", or, "Way to lock yourself in the freezer!". After all I've survived today, the next room should have... strippers, and... shampagne... yeah. Man, this is all becoming such a chore. Take out the trash, wash the dishes, shoot the snot thing, do the laundry... It's a blur.
So you're saying you're a troll then
 
Jun 22, 2013 at 5:03 PM
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Doctor Amazing said:
I'd really apprasheyate keeping things discreet about my engine/project/game!
I like keeping things discreet about my mod too, but you have to have at least some ideas you're willing to share with the community. If you have a good engine, show it in action, even if the level isn't completed. Show us some weapons or the main character.
 
Jun 22, 2013 at 8:22 PM
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A video or two might be nice also, so that we can see it in action. You are claiming that you have a robust engine that mimics Cave Story's very well. I'd have to see a video of it to believe that it's really everything you're cracking it up to be.

Also, I hope you're not The Core.
 
Jun 22, 2013 at 8:39 PM
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HaydenStudios said:
Also, I hope you're not The Core.
Well I hate to be the bearer of bad news but....
 
Jun 22, 2013 at 9:00 PM
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Jun 23, 2013 at 12:41 AM
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http://www.youtube.com/watch?v=3NRR6mr2qss&feature=youtu.be


Hears the video!

Also who is Teh Core? I'm not Teh Core. LOL>
 
Jun 23, 2013 at 4:52 PM
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Sad, it's in fact on the same account. D... Dim... Dimond!
 
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