JacobX891 said:
By 'too big' I mean the entire game is so huge that it would take at least a year to copy it in its entirety.
YOU FUCKTARDS, THIS TOOK PIXEL 5 YEARS TO MAKE! NO ONE WILL EVER PORT THIS TO ANYTHING COMPLETELY! NEVER! SO JUST FUCK OFF!!! IT WILL NEVER HAPPEN!!!
Jacob knows nothing obviously. It is possible but you need someone who can create a demo to show pixel. Then that person can receive the source code and start porting it over.
Oh and there are AmigaOS, Linux, Mac, X-Box, DS (incomplete), PSP and GP2X ports so far.
NOTE: Porting cave story requires good knowledge of C++ and possibly assembly as well.
yon2501 said:
i googled "cave story source code" and came up with this
http://aaiiee.wordpress.com/2007/07/13/cave-story-source/ seems pixel dose give the source code to certain programmers but just dosent release it on the net and i doubt he'd give it to me since i have no programing experience yet. but like i said maybe after i learn a lil somethin from my game design classes this semester.
This is common knowledge, or at least I thought it was. Pixel will only give the source code to you after you build a demo to prove that you are willing to put the effort in to finish the port. Pixel doesn't want his source code distributed and has made this very much clear to everyone.
RuneLancer said:
That's a nice find. I no longer work on Cave Story but I'm sure the community would love to get their hands on a copy of the source, if you ever find a way to get ahold of it from Pixel.
Good luck; you're off to a pretty good start so far.
Personally I think that the community respects Pixel's desire to keep his game "closed source". Distributing his source code without his permission would be stealing. Pixel deserves better from his fans, right?
Every person who has ported cave story has respected Pixel's wishes and kept the source code to themselves.
Why everyone is so clueless about all of this is beyond me.