Jan 15, 2009 at 12:23 AM
Join Date: Sep 14, 2008
Location: Walrus World
Posts: 321
Metalogz said:No you don't.
You have two options:
FIRST OPTION
> Open .exe in hex editor
> Search for "(C)Pixel" string (it's case-sensitive )
> Replace it with blanks
> You're done!
SECOND OPTION
> Open each and every new sprite sheet made by you in hex editor
> Add "(C)Pixel" at the end of each sprite sheet's code
> You're done!
I generally prefer the first option, cause it's less of a hassle. =/
And btw I'm not exactly sure about the second option's steps, as I myself don't use it at all xD.
Not quite. Obviously this would be true if you replaced it with spaces, but what you actually need to do is replace it with nulls. You can't enter a null in the text column – you need to edit in the hex column and replace it all with 0's.wedge of cheese said:I'm pretty sure first option won't entirely work, because you're just replacing (C)Pixel with blanks, so you would now be required to put blanks at the end of your *.pbm files instead of (C)Pixel, so you're not really saving any time.