Nov 5, 2012 at 4:15 AM
Join Date: Jan 28, 2010
Location: Internet
Posts: 1369
Age: 34
flOw is a flash game that has simple graphics but a very nice concept.
http://interactive.usc.edu/projects/cloud/flowing/
The FLOW project is a compendium of gaming ideas compiled by the University of Southern California's flagship game design team, ThatGameCompany.
What is flow in videogames?
Flow refers to how a game plays.
Normally, in games such as Iji, Cave Story, La Mulana, and Spelunky, you get 1 difficulty level. Players who think the game is too easy will not be happy, and neither will players who think the game is too hard.
Flow will adjust difficulty and plotline until the game fits the player. In other words, the player creates the game. The game doesn't make anything out of the player.
Now, somebody wrote an entire university thesis just about Flow in videogames. Then he and a team of developers created flOw, the game that implements Flow in games.
The question is: how will you make your games flow?
http://interactive.usc.edu/projects/cloud/flowing/
The FLOW project is a compendium of gaming ideas compiled by the University of Southern California's flagship game design team, ThatGameCompany.
What is flow in videogames?
Flow refers to how a game plays.
Normally, in games such as Iji, Cave Story, La Mulana, and Spelunky, you get 1 difficulty level. Players who think the game is too easy will not be happy, and neither will players who think the game is too hard.
Flow will adjust difficulty and plotline until the game fits the player. In other words, the player creates the game. The game doesn't make anything out of the player.
Now, somebody wrote an entire university thesis just about Flow in videogames. Then he and a team of developers created flOw, the game that implements Flow in games.
The question is: how will you make your games flow?