Jul 18, 2018 at 12:59 AM
Join Date: May 19, 2012
Location:
Posts: 37
Age: 29
Pronouns: he/him
It always annoyed me that the Fireball was mandatory especially. It feels entirely unnecessary. Sure it's useful for slopes and such but I don't find it hard at all to use other weapons instead of it. I didn't even realize what it was useful for in my first playthrough, and it usually becomes pretty useless to me after Sand Zone. I don't see why we can't just keep moving forward and ignore Santa so we can talk to Chaco or even just get the option to refuse Santa's present.
If the reason is so you can get the Snake there are easy workarounds like Santa continuing to give you a prompt to grab it until you get sent to the Labyrinth like Curly's Machine Gun, and having it be left in his house once all the Mimigas are kidnapped.
I also don't get why there is actually a text box preventing you from leaving the Blade behind. It seems so weird and restrictive.
Granted I didn't even realize you couldn't leave it until I happened to find out online later, and it would be kinda shitty to turn your nose up at King's sword after he just died in your arms (though despite that you can trade it for the Nemesis for some reason), plus it's my fav weapon anyway, but it's weird Pixel went out of his way to program something so you couldn't leave it.
I like that there is a good amount of possible loadouts for any run of the game and it gives me a bit more replay value even. I like that you can miss out on the Bubbler if you don't know about or don't want it, I like that there are so many chances to trade weapons for other ones, I like that you never have to grab a Missile Launcher, and I especially like that there is even a little incentive to wait till Hell to get it if you want 100 Missiles for whatever reason (maybe if you don't get it enemies not dropping missiles means they drop more health too?).
I just don't get why those other weapons are required, especially when the FB is so meh. Maybe if I knew more areas it was useful in I'd like it better but it became my least favorite weapon a while ago because of this. I just think a Cave Story with more room for various weapon setups would be a slightly better Cave Story.
Oh also I don't like thinking about trying not to switch to it when I switch weapons ok rant over.
If the reason is so you can get the Snake there are easy workarounds like Santa continuing to give you a prompt to grab it until you get sent to the Labyrinth like Curly's Machine Gun, and having it be left in his house once all the Mimigas are kidnapped.
I also don't get why there is actually a text box preventing you from leaving the Blade behind. It seems so weird and restrictive.
Granted I didn't even realize you couldn't leave it until I happened to find out online later, and it would be kinda shitty to turn your nose up at King's sword after he just died in your arms (though despite that you can trade it for the Nemesis for some reason), plus it's my fav weapon anyway, but it's weird Pixel went out of his way to program something so you couldn't leave it.
I like that there is a good amount of possible loadouts for any run of the game and it gives me a bit more replay value even. I like that you can miss out on the Bubbler if you don't know about or don't want it, I like that there are so many chances to trade weapons for other ones, I like that you never have to grab a Missile Launcher, and I especially like that there is even a little incentive to wait till Hell to get it if you want 100 Missiles for whatever reason (maybe if you don't get it enemies not dropping missiles means they drop more health too?).
I just don't get why those other weapons are required, especially when the FB is so meh. Maybe if I knew more areas it was useful in I'd like it better but it became my least favorite weapon a while ago because of this. I just think a Cave Story with more room for various weapon setups would be a slightly better Cave Story.
Oh also I don't like thinking about trying not to switch to it when I switch weapons ok rant over.