Jan 16, 2008 at 1:29 PM
andwhyisit said:While I am here who made the original facesets? That person did an awesome job, all what I did was reproduce with vectors, I could never draw like that.
Thanks ._. But I think I could do it better o_o'
andwhyisit said:While I am here who made the original facesets? That person did an awesome job, all what I did was reproduce with vectors, I could never draw like that.
xristosx said:lol i forgot to do the wings for roc
Stole it from Balfrog.Metalogz said:How the hell do you get so much framerect space for Roc Gamma?!
What spriting jobs are the highest priority at the moment if you don't count tilesets?S. P. Gardebiter said:Sorry no, I'm still in need of tilesets, a few bosses and a few enemies :x
What are we basing Roc Beta on?S. P. Gardebiter said:Roc Alpha, then Roc Beta.
S. P. Gardebiter said:May take a while, at this time I have nothing new for you, why not redo he ninja robot or do the cannon?
Np.
Alpha = Ravil (Igor)
Beta = Doctor (2nd form)
Gamma = Balfrog
Delta = ??? (Something flying)
Epislon = ??? (Something swimming)
Zeta = ???
Omega = ??? (Alpha)
My idea was that Alpha looks a bit like fighting bio-machine which is connected to a sustainment-system (tubes).
And Beta should look different from the others (somekinda mutant: Spikes) it's still some kinda simular to Alpha, also Delta should look different but only a bit.
andwhyisit said:But that doesn't leave me with enough frame-rect to work with. Can we switch them around?
Said he wasn't done.WarriorX said:Please oh please oh Pleeeeease release another Demo!
Didn't you say you were unable to do that?S. P. Gardebiter said:Then difficulty would be screwed up... >_< You can still do the boss, we can alter the framerect after if we have to.
andwhyisit said:Didn't you say you were unable to do that?
What about the co-ordinates?
Is there a way to create a new pbm file for this?S. P. Gardebiter said:Currently I am, but maybe there is a way. co-ordinates include frame rects.