Discusion: Cave Story 3 ~ The Crowned Witch

When do you think the next demo comes?

  • In 1 - 3 Months.

    Votes: 1 1.8%
  • Half a year, atleast!

    Votes: 2 3.6%
  • Somewhere in this year.

    Votes: 2 3.6%
  • Next year I suppose.

    Votes: 4 7.1%
  • When it's done.

    Votes: 5 8.9%
  • Never.

    Votes: 21 37.5%
  • I don't know just, please finish it! ;__; PLEASE!

    Votes: 13 23.2%
  • OMFG JUST SHUT THE [EDIT] UP AND FINISH YOUR [EDITING] DEMO FOR SH*T!

    Votes: 8 14.3%

  • Total voters
    56
Jan 16, 2008 at 1:29 PM
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andwhyisit said:
While I am here who made the original facesets? That person did an awesome job, all what I did was reproduce with vectors, I could never draw like that.

Thanks ._. But I think I could do it better o_o'
 
Jan 22, 2008 at 2:42 AM
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How is the mod coming along?
 
Jan 22, 2008 at 3:03 PM
Luls
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I hope SP says "DEMO HERE RAWR" and spams this page with unreleased demos and stuff...
 
Jan 22, 2008 at 11:39 PM
Hoxtilicious
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Sorry no, I'm still in need of tilesets, a few bosses and a few enemies :x
 
Jan 23, 2008 at 3:25 AM
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lol i forgot to do the wings for roc
 
Jan 23, 2008 at 11:23 AM
Luls
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xristosx said:
lol i forgot to do the wings for roc

How the hell do you get so much framerect space for Roc Gamma?!

*stares at Roc Gamma directly in the bright traffic-like glowing eyes*
...

*faints*
 
Jan 23, 2008 at 12:54 PM
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Metalogz said:
How the hell do you get so much framerect space for Roc Gamma?!
Stole it from Balfrog. :o
 
Jan 24, 2008 at 4:36 AM
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S. P. Gardebiter said:
Sorry no, I'm still in need of tilesets, a few bosses and a few enemies :x
What spriting jobs are the highest priority at the moment if you don't count tilesets?
 
Jan 24, 2008 at 6:21 AM
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Roc Alpha, then Roc Beta.
 
Jan 24, 2008 at 11:22 PM
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S. P. Gardebiter said:
Roc Alpha, then Roc Beta.
What are we basing Roc Beta on?
 
Jan 25, 2008 at 12:32 PM
Hoxtilicious
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S. P. Gardebiter said:
May take a while, at this time I have nothing new for you, why not redo he ninja robot or do the cannon? :D



Np.

diph.php

diph.php


Alpha = Ravil (Igor)
Beta = Doctor (2nd form)

Gamma = Balfrog
Delta = ??? (Something flying)
Epislon = ??? (Something swimming)
Zeta = ???

Omega = ??? (Alpha)

My idea was that Alpha looks a bit like fighting bio-machine which is connected to a sustainment-system (tubes).
And Beta should look different from the others (somekinda mutant: Spikes) it's still some kinda simular to Alpha, also Delta should look different but only a bit.

That was my post. :D
 
Jan 25, 2008 at 12:55 PM
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But that doesn't leave me with enough frame-rect to work with. :D Can we switch them around?
 
Jan 27, 2008 at 11:55 PM
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This looks good, but if you aren't working number 2 but you are number 3, and if there's a continuous story...? Can someone please explain.
 
Jan 28, 2008 at 12:23 AM
Hoxtilicious
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andwhyisit said:
But that doesn't leave me with enough frame-rect to work with. :( Can we switch them around?

Then difficulty would be screwed up... >_< You can still do the boss, we can alter the framerect after if we have to.
 
Jan 28, 2008 at 1:03 AM
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Please oh please oh Pleeeeease release another Demo! :D
 
Jan 28, 2008 at 8:41 AM
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WarriorX said:
Please oh please oh Pleeeeease release another Demo! :D
Said he wasn't done.
 
Jan 29, 2008 at 12:45 AM
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S. P. Gardebiter said:
Then difficulty would be screwed up... >_< You can still do the boss, we can alter the framerect after if we have to.
Didn't you say you were unable to do that?
What about the co-ordinates?
 
Jan 29, 2008 at 1:24 AM
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andwhyisit said:
Didn't you say you were unable to do that?
What about the co-ordinates?

Currently I am, but maybe there is a way. co-ordinates include frame rects.
 
Jan 29, 2008 at 1:42 AM
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S. P. Gardebiter said:
Currently I am, but maybe there is a way. co-ordinates include frame rects.
Is there a way to create a new pbm file for this?
 
Jan 29, 2008 at 2:18 AM
Hoxtilicious
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What do you mean?
 
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