S. P. Gardebiter said:Umm, that would be a little bit too simple I guess sorry :x I could do it at my own if I wanted to.
I was going to copy and paste, then edit, but have you SEEN the amount of sprites that are used for frenzied misery! I would have had to copy and paste those sprites into those positions and then copy, paste and edit those sprites into ALL of the other poses, then edit those sprites to give that frenzied look. The main problem is that in order to use the rest of the space I would need to create a flowing aura of magical energy, but here's the thing, I CAN'T ANIMATE FLOWING AURA'S OF MAGICAL ENERGY(!!!!), so if anyone can offer to help make the aura's then I will gladly do the restS. P. Gardebiter said:Umm, that would be a little bit too simple I guess sorry :x I could do it at my own if I wanted to.
No I.. um.. don't use msn....jcys810 said:
jcys810 said:Make the aura disappear when she is standing still? lol.
Show us anyway.Metalogz said:ASSEMBLEH!!!!!
And there is a crazy freak-of-a-tart spambot spamming about M1y whatever cash buggie thingy sht.
DON"T LISTEN TO HIM ITS A SPAMSCAM!
Oh btw I've got an idea for Balfrog but Balfrog edits have already been taken care of so....
Not really an idea but I've tried editing Slug Gunner from Metal Slug Advance into NpcFrog.pbm. Looked really cool
If you can do the hacking we will be able to work on the misery sprites, is it possible to create new behaviours for monsters, bosses or npc's because that would give it that new feeling while giving us more freedom with the spriting.S. P. Gardebiter said:You can hack it, for example the hitbox or the frame rect.