Not using assembly for the sake of not using assembly is bad.
There is no novelty of not digging into an arbitrary chunk of code and changing the binary values of an .exe. This kind of thinking really irritates me because this mindsets makes it so that people are willing to put up with "not quite good enough" or "less effective and takes more time". This is 2018, the Cave Story Modding Community has made great strides in many area to make assembly easier to get into, and to make what is considered basic things that should already be accessible to a game for modding, do-able. (Such as weapon editing and the 50 some XML's that Enlight has made for the Haxinator)
Enlight did make the OOB flag chart, but it's a harder version of <HEX because you have to start at the beginning of the flag data and count up instead of just putting in your offset and writing the data. Less effective time wise, more complicated and you can't (at least as far as I know) get to every singe byte in the exe using thsi method so people would just go without.
I'm not aware of Carrotlord's money hack using flags, but if you're referring to his hack that was a broken TSC command and a 7 line hack that gave you one money each time you touched an EXP shard (instead of 5 or 20 depending on size of the shard) that was very incomplete because there was no HUD, or a <SEL command (that by the way I made recently with all these features mentioned above as well as the exp shard being separate from the money npc if you want it to. .)
I get the notion that less is more but is far beyond it. Doing <CMP 10 trillion times is not honourable, it's just wasteful. And while Bray doesn't have a perfect solution to the TSC limit, or otherwise; It's nice to see that he's trying to make something that overall helps people with modding by removing all this time put into nothing more than monotonus BS and redirecting it to making new characters and new weapons better maps, better dialouge, and better mods.
All this stuck up novelty, and split of ASM vs no ASM is just something I'm rather sick of and it definitively needs to go. Look at ROM hacking, they have to use asm all the time and it's a lot harder to do because code is optimized among many other things. Assembly isn't hard or scary for CS, there are plenty of people around now that can and will teach people who are willing to put the time in to learn it. It's not 2008 anymore that was 10 years ago. Let's get the ball rolling and stop this nonsense of not touching the exe because it's sacred or something equally dumb.
To better levels, stories, art, music... mods; and better modders.