Aug 19, 2014 at 8:17 PM
Join Date: May 28, 2013
Location: Gensokyo
Posts: 175
Age: 25
Pronouns: he/him
One day, about two months ago, I though of an idea. An idea so insane, so impossible, that it just had to be done. Cave Story Z.
To get you pulled in a bit deeper, the Z is symbolizing the Z-axis. So basically, a 3D remake of Cave Story!
Using Blender and Unity, (yeah, I know, those are for scrubs, and I don't even know how to use Unity yet, but read on anyways! :3)
...Using Blender and Unity, creating a 3D Cave Story is possible. And I can't do it alone, and well, I'm not going to start for a couple months, either. Right now I'm just getting the idea out there, so if anyone wants to help, feel free to ask. The first thing I'll be doing is making the Quote character. (I'm not that bad with Blender, I feel that I can make a good model.) When I finally get decent with Unity, or anything just as good but simpler, I'll put the model into it and do all the things to make it playable. The first Alpha release will be Quote doing some stuff, jumping around on crude blocks.
To wrap this post up, I need to clarify some things so people won't say things like: "Pyroaid, lol u skrubb wen u gon g3t te werk on dat 3d cayv st3riy shet lol?"
- This is not a project yet, but expect it to begin sometime early next year, unless I feel inspired.
- Do not push me or anyone(if anyone)else to get to work on this faster. This shouldn't be rushed.
- If you want to help, here are some things you can create:
--Curly Brace Model
----- Running
----- Jumping
----- Shooting (Stand)
----- Shooting (Run)
----- Shooting (Jump)
----- Talking (With hand motions and stuff)
----- Taking Damage
----- Sitting
--Weapon Models
-----All weapons
WHAT THE HELL DID I JUST GET MYSELF INTO OMGGGG
To get you pulled in a bit deeper, the Z is symbolizing the Z-axis. So basically, a 3D remake of Cave Story!
Using Blender and Unity, (yeah, I know, those are for scrubs, and I don't even know how to use Unity yet, but read on anyways! :3)
...Using Blender and Unity, creating a 3D Cave Story is possible. And I can't do it alone, and well, I'm not going to start for a couple months, either. Right now I'm just getting the idea out there, so if anyone wants to help, feel free to ask. The first thing I'll be doing is making the Quote character. (I'm not that bad with Blender, I feel that I can make a good model.) When I finally get decent with Unity, or anything just as good but simpler, I'll put the model into it and do all the things to make it playable. The first Alpha release will be Quote doing some stuff, jumping around on crude blocks.
To wrap this post up, I need to clarify some things so people won't say things like: "Pyroaid, lol u skrubb wen u gon g3t te werk on dat 3d cayv st3riy shet lol?"
- This is not a project yet, but expect it to begin sometime early next year, unless I feel inspired.
- Do not push me or anyone(if anyone)else to get to work on this faster. This shouldn't be rushed.
- If you want to help, here are some things you can create:
--Curly Brace Model
----- Running
----- Jumping
----- Shooting (Stand)
----- Shooting (Run)
----- Shooting (Jump)
----- Talking (With hand motions and stuff)
----- Taking Damage
----- Sitting
--Weapon Models
-----All weapons
WHAT THE HELL DID I JUST GET MYSELF INTO OMGGGG