Cave Story - Tale Of The Broxxus

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Jun 9, 2010 at 2:27 AM
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It's been done before.
 
Jun 9, 2010 at 6:30 AM
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WoodenRat said:
Those look great ralren, did you draw all those tilesets yourself?

Also about 5 seconds ago my dad broke a plate lol.

Sort of, most of the tileset graphics were made by pixel himself, but I went ahead and detailed them a bit. :D
 
Jun 10, 2010 at 3:10 AM
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Ralren said:
Sorry for the double post, but Broxxus has it's own little site now:

http://xgat.net/Archive/Dummy.html

Idk what else to say : >

Heh. Your site looks extraordinarily similar to Pixel's "Manual" included with any regular download of cavestory, no?
 
Jun 10, 2010 at 3:12 AM
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carrotlord said:
Heh. Your site looks extraordinarily similar to Pixel's "Manual" included with any regular download of cavestory, no?

Aww yeah, that's what it's meant to look like. It looks like my mission is comprete! :cool:
 
Jun 10, 2010 at 11:34 AM
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So how's the mod going?
 
Jun 13, 2010 at 5:22 PM
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I don't think he'll tell us now, Rat.
 
Jun 13, 2010 at 8:56 PM
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The mod is doing fine. I just came back from visiting someone that lives far away. I just started working (more like redoing) this one zone. After I get things in order and finish up the map and TSC I'll be releasing the Alpha phase 2 to 5 people through private message. Don't keep your hopes up though; this may take awhile.
 
Jun 14, 2010 at 12:43 AM
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Yay! i'm almost as excited for this than i am about King's story.
 
Jun 14, 2010 at 6:49 AM
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Ralren said:
The mod is doing fine. I just came back from visiting someone that lives far away. I just started working (more like redoing) this one zone. After I get things in order and finish up the map and TSC I'll be releasing the Alpha phase 2 to 5 people through private message. Don't keep your hopes up though; this may take awhile.

Well I'm glad about it Ralren. You have a great way of creating an atmosphere in your mods (like in that one where you're a robot).
 
Jun 14, 2010 at 7:02 AM
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WoodenRat said:
Well I'm glad about it Ralren. You have a great way of creating an atmosphere in your mods (like in that one where you're a robot).

Thanks. I'm pretty sure you're trying to say with "the robot dude" is Path Of Ruin, right? Well, thanks anyways. I'll get more into PoR's availability on my little website tomorrow. I'll just slap it into the downloads section or something, that way people don't have to private message me about it. (This still does not mean that I'm going to be working on PoR. That project is over with.)
 
Jun 17, 2010 at 6:23 AM
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Looking forward to this mod! I like the changes and improvements you've made, and its looking to turn out quite good.
 
Jun 23, 2010 at 10:10 PM
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Just some random screenshots just to keep things alive. I haven't updated the website like I said I did, because I'm really lazy. Remember, that website isn't your cliche mod blog you see everyday. It's a website.

These are just under development map screenshots.

diph.php


diph.php
 
Jun 23, 2010 at 11:03 PM
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Looking awesome Ralren. I hope for a demo next month, if not this month.
 
Jun 23, 2010 at 11:43 PM
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Looks awesome as always man. Can't wait for the demo.
 
Jun 24, 2010 at 12:45 AM
Um... Chosen One? Yeah that'll work. : P
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I like the background, are the dots holes in the island wall? Oh, are they mineral sparklies?!
 
Jun 24, 2010 at 1:52 AM
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As requested...

~ Locked ~
 
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