Sep 17, 2019 at 7:23 PM
Join Date: Jun 27, 2013
Location:
Posts: 2857
Age: 30
Pronouns: She/Her
Comparing this to the specs for the Sega Genesis (source)CPU
Customized NEC V810 (NVC, P/N uPD70732)
32-bit RISC Processor @ 20 MHz (18 MIPS)
1 KB instruction cache
RAM
128 KB dual-port VRAM
128 KB of DRAM
64 KB WRAM
DISPLAY
384 x 224 4-shade gray/red-scale @ 50hz x2
SOUND
Custom "Virtual Sound Unit"
Five wave channels
One noise channel
10-bit stereo output
CONTROLLER
6 buttons and 2 D-pads (14 buttons total)
uses NES controller protocol
Color me surprised, actually. The CPU and RAM are more impressive than that of the Sega Genesis. But agreeing with Mint's point here:
If there's even a community for a Virtual Boy homebrew/disassembling/development, then that'd be cool and all, but we otherwise don't really have a clue whether porting Cave Story onto it is possible or not.I have no idea if virtual boy homebrew is that big of a thing considering it's reputation but I feel like there generally is very little reason to do this other than for the sake of just getting it on yet another system.