Cave Story: Jenka's Nightmare

Mar 22, 2010 at 11:31 PM
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prtwhite won't work. It's...had some changes
 
Mar 23, 2010 at 3:14 AM
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Noxid said:
inb4 edit button

Anyway, I recommend opening it up in CE and using it's "remove (C) Pixel Requirement" feature in the game settings menu, acessible from one of the buttons on the right hand side of the main screen.

Huh. I didn't even notice that mess the last time I opened editor. That worked though, so thanks man! **Is a little late writing this**

...Now I'm stuck in the labyrinths...

EDIT: Uh, but not due to any technical errors this time. ^_^'' **Just realized that he might have implied that he found another broken door**
 
Mar 23, 2010 at 3:30 PM
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GODDAMMIT!

Here, CHECK OUT THIS INJUSTICE!
diph.php

RIGHT THERE!
DANG!!
 
Mar 23, 2010 at 8:09 PM
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That's designed to be like that. :3
 
Mar 23, 2010 at 8:52 PM
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Okay, I give. What am I supposed to do in the labyrinth? Everyone and everything in there is asking for stuff I have yet to find... I guess the main question though, is where is this rebellion, or whatever it's called?
 
Mar 23, 2010 at 8:59 PM
Um... Chosen One? Yeah that'll work. : P
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Yeah, last time I played this I think I broke the mod's intended order of events or something and got stuck in the giant jellyfish room and the . I deleted the game though.

No, wait, I got past that part. I was in the dark area and I couldn't find an exit or a way back.
 
Mar 23, 2010 at 9:31 PM
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You have to figure out the labyrinth puzzle and fight the giant white critter, then find monster x
 
Mar 25, 2010 at 7:35 PM
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I'm stuck in the Sand Zone!!
 
Mar 25, 2010 at 7:49 PM
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You have to mess with the teleports. It's a really simple puzzle that's mindboggling to figure out.
 
Mar 25, 2010 at 10:57 PM
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Vercci said:
You have to mess with the teleports. It's a really simple puzzle that's mindboggling to figure out.

"really simple" is NOT how I'd define that puzzle.
Really confusing, yes.
 
Mar 26, 2010 at 12:19 AM
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The whole damn game is a puzzle

A really annoying puzzle...
 
Mar 26, 2010 at 3:08 PM
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yeah... i can get to 3. "Gaudi", "Mimiga", and "Red Flower". WHAT DO I DO FROM THER?
KGDYFJHGKJVHJKHFV!
 
Mar 26, 2010 at 4:20 PM
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Those are the only 3 teleporters in the sand zone. Do you notice what happens when you feed the dogs? The next hint I will give will spoil the puzzle, so I'l let you try and figure it out.
 
Mar 30, 2010 at 3:01 AM
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Vercci said:
You have to figure out the labyrinth puzzle and fight the giant white critter, then find monster x

I already found X. X is equal to not very helpful right now. (Algebra joke fail)

What puzzle though? I've found the dead end, if that's what you mean... I can't find an id card, or that rebellion or whatever the gaudi call themselves...

I may just open the blasted thing in CE to figure that mess out.
 
Mar 30, 2010 at 4:16 AM
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1. don't save it.
2. If you found the room called "Dead End", you're on the right track. Just do that labyrinth differently.
 
Mar 30, 2010 at 12:19 PM
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1. he can save it. ce -> sw causes problems, not vice versa.
2. It's really not that hard.... go in circles or something.
 
Mar 30, 2010 at 4:20 PM
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No duh!

Vercci said:
Those are the only 3 teleporters in the sand zone. Do you notice what happens when you feed the dogs? The next hint I will give will spoil the puzzle, so I'l let you try and figure it out.

I DID FEED THE F@$#ING DOGS! OVER AND OVER AND OVER! They got more food than I did, that night.
 
Mar 30, 2010 at 4:49 PM
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Re: No duh!

Prepare to be spoiled

Feeding the dogs makes that teleporter swap destination with the other 2 teleporters. For instance, if mimiga was set to teleport to gaudi, and you feed the dog right beside it, mimiga would then teleport to red flower. So what happens when you set two teleporters to teleport between each other? Where would the third go?


Any further questioning will force me to open up my external hard disk and get out jenka's nightmare to answer, so I'm gonna leave this here and see if you can get it right.
 
Apr 9, 2010 at 11:10 AM
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The reason I solved the Sand Zone puzzle was called LUCK. I managed to get to
Misery's house where Booster conveniently tells you what to do to get onward
and pondering his clue I finally understood how the puzzle worked.

Now, I'm wondering, since 70 pages is a little much to skim trough... Has the mod been developped since back then? I managed to get to the very end of these 75~80% (Egg Corridor) and there was no way forward. I actually had to use Cave Editor in two places, though... (adding save point before Gaudi bosses, and making a way out of the Waterway-like area when I got trapped and stupidly enough saved right after).
 
Apr 9, 2010 at 12:00 PM
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No one knows for sure, but I think we might see a end to this.
 
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