Oct 29, 2021 at 4:20 PM
Join Date: Aug 3, 2020
Location: 0.57
Posts: 86
Have you ever been doing framerects and thought: God damn, this is really a pain in the ass. I wish there was a graphical program to make this process easier.
Well then THIS is the app for you. Written in Haxe, this tool allows you to get framerects from Cave Story sprite sheets.
![Screen Shot 2021-10-29 at 10.19.13 AM.png Screen Shot 2021-10-29 at 10.19.13 AM.png](https://forum.cavestory.org/data/attachments/7/7890-58fd9bfa7c75fae6f7808f4b699c602e.jpg)
All you need to do is box select a portion of the sprite sheet, and it'll output a framerect.
This tool is NOT finished.
The only drawbacks at the moment is that it doesn't support .bmp spritesheets and I haven't made a file open dialogue yet. So you'll have to go into assets/images and replace ItemImage.png with your spritesheet (in png, with the same name). Also, the program doesn't work with big sprite sheets as there isn't a way currently to scroll through one yet. You can also enter a framerect in the input box and display that rect on the sheet. It's useful to know what rect is what on the sprite sheet.
You can download a alpha build of the tool on it's GitHub: https://github.com/BTTRG/CaveStoryFramerectTool/releases
Well then THIS is the app for you. Written in Haxe, this tool allows you to get framerects from Cave Story sprite sheets.
![Screen Shot 2021-10-29 at 10.19.13 AM.png Screen Shot 2021-10-29 at 10.19.13 AM.png](https://forum.cavestory.org/data/attachments/7/7890-58fd9bfa7c75fae6f7808f4b699c602e.jpg)
All you need to do is box select a portion of the sprite sheet, and it'll output a framerect.
This tool is NOT finished.
The only drawbacks at the moment is that it doesn't support .bmp spritesheets and I haven't made a file open dialogue yet. So you'll have to go into assets/images and replace ItemImage.png with your spritesheet (in png, with the same name). Also, the program doesn't work with big sprite sheets as there isn't a way currently to scroll through one yet. You can also enter a framerect in the input box and display that rect on the sheet. It's useful to know what rect is what on the sprite sheet.
- You can box select backwards. That's it.
You can download a alpha build of the tool on it's GitHub: https://github.com/BTTRG/CaveStoryFramerectTool/releases
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