Cave Story Flash Project

Jul 29, 2009 at 1:32 AM
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Hold on, I think I left my voice in the fridge. I'll go get it.

My Sound Recorder saves .WMA's. How does flash handle those?
 
Jul 29, 2009 at 10:58 PM
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We can't go with Atravir's script unless we get permission.
1. It isn't right
2. It's semi-illegal
3. He has already "started" this.

Either we wait a little longer for his response, or we start writing another one.

Although I think he'd be more than happy to lend a hand, we can't assume anything and hope it works out.

AAAAAAAAAAAAAAAAAAAAAAAGGGGGGHHHHHHH!!!
I am so torn about this. :mad::(:)
 
Jul 30, 2009 at 1:19 AM
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I can convert anything into mp3, but I'd prefer it to be an mp3 when I get it. If you really have to save it as a WMA, go ahead.
This project is :mad:
 
Jul 30, 2009 at 7:41 PM
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cerealkiller54 said:
AAAAAAAAAAAAAAAAAAAAAAAGGGGGGHHHHHHH!!!
I am so torn about this. :D:(:(

Isn't that thing dead? It says 2007.
 
Jul 30, 2009 at 7:59 PM
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Wow, Jacob, way to compress it into a 7z so I can't listen on my Mac.
So can we not do a thing until Atravir gives us permission? Cerealkiller, maybe you should be practicing your drawing? As much as possible? Not saying it's bad, but this is a big project and you want to be able to draw quickly.
 
Jul 30, 2009 at 8:14 PM
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Hey, it's just an idea, but... How 'bout making that teaser cereal was talking about earlier??
 
Jul 30, 2009 at 8:19 PM
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Yes it is.
It was just a Petition
 
Jul 30, 2009 at 8:20 PM
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I guess we could deviate from the script we want to use for just a little while. See, that part of the story is covered in Atravir's script, and we didn't want to change it. But I guess since the dude is gone we have to start somewhere. The only voice actor we'll need is Fire, and he'll hardly be saying anything. Maybe a few grunts. If cerealkiller really thinks he's up to drawing and animating the whole thing himself, we can start right away.
 
Aug 8, 2009 at 5:24 AM
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Ugh... I really hate to say it, but I don't think we're going to get anything done just yet.
I don't have enough time and from what I've been hearing, some of you don't either. I sincerely apologize for this inconvenience.

This project is not dead, it's just on hold until we can figure things out.
 
Aug 8, 2009 at 5:33 AM
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Captain Fabulous said:
I guess we could deviate from the script we want to use for just a little while. See, that part of the story is covered in Atravir's script, and we didn't want to change it. But I guess since the dude is gone we have to start somewhere. The only voice actor we'll need is Fire, and he'll hardly be saying anything. Maybe a few grunts. If cerealkiller really thinks he's up to drawing and animating the whole thing himself, we can start right away.

Heh.
 
Aug 10, 2009 at 6:08 AM
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Unless you can draw or write a script then we won't be requiring your services.
 
Aug 10, 2009 at 7:19 PM
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Write us an intro for Episode 0 then, since I apparently can't do it nearly as well as you, despite the fact that you're never seen me "write" anything.
 
Aug 10, 2009 at 9:20 PM
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Just because he wouldn't let you run the Oblivion thing doesn't mean that he can't write, Jakey.
 
Aug 11, 2009 at 7:25 PM
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The two are completely unrelated. But if you want to see this thing happen so badly, Jacob, I encourage you to write a script.
 
Aug 13, 2009 at 10:22 PM
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Aug 14, 2009 at 2:04 AM
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Why did you link to the Cave Story Remix Project?
 
Aug 14, 2009 at 2:05 AM
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I'm not sure. I don't remember when or why.
 
Aug 14, 2009 at 2:17 AM
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Well then, thank you for being so helpful. Maybe you should just stop bumping this thread because it's obvious we're not going anywhere with this. The only reason I haven't left the group is because then I'd look totally lame, like "Man, screw you guys, I'm too cool for this shit" and that's not what I mean; I just really don't think we can accomplish this.
 
Aug 14, 2009 at 2:38 AM
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This pit is never gonna get done.
 
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