Dec 27, 2014 at 12:54 AM
Join Date: Nov 28, 2014
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Posts: 15
Pronouns: she/her
So, for Christmas this year, I received Cave Story 3D, and I would like to list the pros and cons, as well as report some glitches, so here goes it.
Pros:
~Adds a new experience to the game and world with detailed backgrounds and scenery.
~Adds new areas that expand gameplay including a part of the nemesis challenge in Story Mode.
~Prinny Cap.
~Classic Mode, replacing entity models with the original sprites.
~Shaded what would be "Face.pbm" to the point where it becomes artwork.
~Adds many new life capsules.
~Core looks boss!
Stuff that doesn't matter either way (at least to me):
~Tweaks the NICALiS translation a tiny bit
~Adds a fan before the room where you drain the water from Curly so you can get to the room easier.
Cons:
~Some new areas are harder than expected.
~No Curly Brace Mode.
~Some of the models could be better...
~Texture for "Deathtrap" isn't consistent and can lead to confusion and -127.
~Classic Mode sprites don't look very well, because the game zooms to varying degrees in different parts of the game.
Glitches:
~No "Hero's End" track after the bad ending.
~Credits include Best ending exclusive enemies, descriptions, and bosses in the normal ending credits as well.
~If you miss a jump in the new area "Falling Tower" with the Mimiga Mask, you can't get back up, and you have to redo the balcony completely with all boss fights again.
~Opening your inventory then quiting, opening a new save, then leaving or entering a room, results in going into the room where you would have left on the other save.
Also I would like to add that while searching if there was already a review for this on the forums, I received this message "The following search terms are not allowed and were removed from your query: 3d", and please tell me what you think of my sort-of-review and whether or not it made you want to get the game. Overall, I give it 4/5. Now back to trying to improve my sanctuary time.
Pros:
~Adds a new experience to the game and world with detailed backgrounds and scenery.
~Adds new areas that expand gameplay including a part of the nemesis challenge in Story Mode.
~Prinny Cap.
~Classic Mode, replacing entity models with the original sprites.
~Shaded what would be "Face.pbm" to the point where it becomes artwork.
~Adds many new life capsules.
~Core looks boss!
Stuff that doesn't matter either way (at least to me):
~Tweaks the NICALiS translation a tiny bit
~Adds a fan before the room where you drain the water from Curly so you can get to the room easier.
Cons:
~Some new areas are harder than expected.
~No Curly Brace Mode.
~Some of the models could be better...
~Texture for "Deathtrap" isn't consistent and can lead to confusion and -127.
~Classic Mode sprites don't look very well, because the game zooms to varying degrees in different parts of the game.
Glitches:
~No "Hero's End" track after the bad ending.
~Credits include Best ending exclusive enemies, descriptions, and bosses in the normal ending credits as well.
~If you miss a jump in the new area "Falling Tower" with the Mimiga Mask, you can't get back up, and you have to redo the balcony completely with all boss fights again.
~Opening your inventory then quiting, opening a new save, then leaving or entering a room, results in going into the room where you would have left on the other save.
Also I would like to add that while searching if there was already a review for this on the forums, I received this message "The following search terms are not allowed and were removed from your query: 3d", and please tell me what you think of my sort-of-review and whether or not it made you want to get the game. Overall, I give it 4/5. Now back to trying to improve my sanctuary time.