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  1. Backyardcabinxy

    Modding Software Question? Tutorial Website

    Hey everyone. Update. The cave story tutorial website is coming along nicely. Unfortunately, by updating my PC to Java 7 Update 71, Booster's Lab no longer works for me. :mad: So using that software as a guide on my website is off the table until it can be fixed. I am at the point where I...
  2. Backyardcabinxy

    Quick Question: Boosters Lab, Modding, Mac?

    Thanks for all the prompt replies. I feel the larger question with respect my the tutorial website I am creating is this: Can the .app version of Cave Story be properly modded by any of the modding programs? (Sue's Workshop, Cave Editor, etc) notwithstanding the use of WINE. I assume no, but...
  3. Backyardcabinxy

    Quick Question: Boosters Lab, Modding, Mac?

    Hey everyone! Long time no see. I had a quick question that I wanted to run by "the experts" so to speak. I am in the process of created a cave story modding tutorial website [I know that it has been done a thousand times already :-).] but I figure I would throw my hat (and version) into the...
  4. Backyardcabinxy

    CS Tutorial Website in progress...

    CS Tutorial Website in progress...
  5. Backyardcabinxy

    Quick Modding/Hacking Answers Thread

    One quick question. How do you change the map dimensions or size (the size of the map, how many tiles wide or tall) in Boosters Lab? Thanks! *Sorry for duplicate post in "Booster's Lab, Beta Bitches" thread!
  6. Backyardcabinxy

    Booster's Lab - It's Pretty Good Now

    One quick question. How do you change the map dimensions (the size of the map, how many tiles wide or tall) in Boosters Lab? Thanks!
  7. Backyardcabinxy

    Booster's Lab - It's Pretty Good Now

    A quick question, In Boosters Lab version 0.2.5.1 When I load a Cavestory.exe file and then do actions > run game, I get a pop-up message with "execution error". How do I get the exe file to launch from within the Boosters Lab jar program? Is there something I'm missing? Thanks for your help...
  8. Backyardcabinxy

    40% port of Cave Story in HTML5

    Does someone mind PMing me the Username and Password that are required to play this HTML mod. I completely don't understand the hint: "It's a secret to everybody" and really would like to try out this game I tried PMing the author but he does not have Personal Messaging set up, apparently...
  9. Backyardcabinxy

    Quick Modding/Hacking Answers Thread

    When using the modding program Sue's Workshop (not Cave Editor) what is the sprite ID for the metal signpost? (not the regular yellow one). The signpost looks like a computer screen with a silver outline and orange color. I know the sprite ID for the regular one, 37, and have have tried to find...
  10. Backyardcabinxy

    Hi, my username is BackyardcabinXY I wanted to play the cave story HTML5 port that you made...

    Hi, my username is BackyardcabinXY I wanted to play the cave story HTML5 port that you made but I cannot figure out the username and password that it is asking for. I'm stumped on the "It's a secret to everybody" Sorry if I am missing something really simple. Thanks!
  11. Backyardcabinxy

    Mimiga Story ~ Metal Paws

    I really enjoyed the mod so far, I liked the story and thought the facepics were really well done. Nevertheless, there were a few bugs that irritated me: 1. Unfortunately I accidently entered the "cheat" debug room and saved overriding my save. Can you add a Yes/No jump that makes the player...
  12. Backyardcabinxy

    The Witching Hour

    Puzzle-FUUUUUUUU Great mod so far, I love the creativity and the well done sprite work Only complaint is the puzzle. I think I have it but nothing happens! Can someone help me? I really want to play the rest, but am stuck so far.
  13. Backyardcabinxy

    Quick Modding/Hacking Answers Thread

    I have a question regarding the differences between Sue's Workshop 0.3a and Sue's Workshop 0.3c. I know that one editor works with editing the game where the images in .PBM format (0.3a) and the other(0.3c) works with editing the game when the image files are in .BMP format. Are there...
  14. Backyardcabinxy

    Base 10 Story, Foster Story and Butch Nukem Mods

    I'll fix the issue and give you a link to a saved Profile.dat at the military base so you don't have to start from the beginning, sorry about making people do that. I'm glad you like the mod so far!
  15. Backyardcabinxy

    One thing that I would like to ask everyone here is that if you somehow know me through Facebook...

    One thing that I would like to ask everyone here is that if you somehow know me through Facebook and thus know my real identity, please do not post it here. I like to keep my pen name, BackyardcabinXY, separate from my real identity due to the sometimes sensitive nature:eek: of the content that...
  16. Backyardcabinxy

    Base 10 Story, Foster Story and Butch Nukem Mods

    Holy Crap. Now THAT stuff is funny. I was laughing so hard I couldn't breath!
  17. Backyardcabinxy

    Base 10 Story, Foster Story and Butch Nukem Mods

    Yea, I think I was influenced a bit too much by the youtube video "Jizzed In My Pants" by The Lonely Island Gotta try not put internet memes in my game! :(
  18. Backyardcabinxy

    Base 10 Story, Foster Story and Butch Nukem Mods

    I'll take a look at it again, I thought I fixed everything on my latest debug play-through, I feel bad since I wanted to release this as bug-free as possible. Although I warned people about it using adult language, maybe I went a bit over the top, I'll see if I can tone it down a bit. I don't...
  19. Backyardcabinxy

    Base 10 Story, Foster Story and Butch Nukem Mods

    No the face pics are not mine, the are made using Anime Face Maker 2 by Gen8 on DeviantArt.com I'll fix those issues... thanks for the heads up!
  20. Backyardcabinxy

    Base 10 Story, Foster Story and Butch Nukem Mods

    Hello Cave Story Modding Community, I am happy to announce that I a few mods to share with you. I have often been on these forums asking questions, so I'm really happy to finally be able to give back to this community. The first of 3 mods I would like to present is titled Base 10 Story. This...
  21. Backyardcabinxy

    Dear Noxid I wanted to know how to show an image, like the map image in King's Story that has...

    Dear Noxid I wanted to know how to show an image, like the map image in King's Story that has the mineral locations (see this link http://www.mediafire.com/i/?oedb7uwzqw4d10). How do I implement this in my mod? How I can show an full single image. In your mod, this image comes up after a YNJ...
  22. Backyardcabinxy

    Quick Modding/Hacking Answers Thread

    I wanted to ask a specific question. I would have asked this to the member n0xid but I could not get his/her username to work with the PM system. I wanted to know how to show an image, like the map image in King's Story that has the mineral locations (see this link...
  23. Backyardcabinxy

    Quick Modding/Hacking Answers Thread

    I have a question. Is there a limit to the amount of code that can be put on a single map? The game I was modding had an error where Sue's Workshop froze and quit every time I entered a certain map I was working on. (Running the game, enter door, Sue's Worksop laqs and quits, Windows 7) I had to...
  24. Backyardcabinxy

    Quick Modding/Hacking Answers Thread

    I wanted to ask how to edit the music for the main menu screen in cave story with the new game and load buttons. I know that the TSC code for the menu song is: 0024 which is used with <CMUXXXX. But, I can't find the location to edit it, meaning which map file/number relates to the menu screen so...
  25. Backyardcabinxy

    Quick Modding/Hacking Answers Thread

    Re: I hope I got this right "But you can do this manually as well with a Hex Editor, just change offset x8C4D8 to 00, and the game will cease checking for (C)Pixel completely." Can you point out where in the hex editor or in Sues Workshop 0.3a I can change this value, you are probably right...
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